模拟赛车的在线自适应控制器

Chin Hiong Tan, J. Ang, K. Tan, A. Tay
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引用次数: 19

摘要

适应性游戏AI有可能为特定玩家定制独特的娱乐和有意义的游戏体验。在线自适应AI应该能够在游戏的早期阶段有效地分析其对手,并根据玩家的水平调整自己的游戏风格,以便玩家在与之对抗时感到有趣。本文提出了一种在线自适应算法,该算法利用进化计算的思想在比赛中匹配对手的技术水平。所提出的算法使用赛车模拟器进行演示,能够在平均得分和胜率方面与其对手相匹配。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Online adaptive controller for simulated car racing
An adaptive game AI has the potential of tailoring a uniquely entertaining and meaningful game experience to a specific player. An online adaptive AI should be able to profile its opponent efficiently during the early phase of the game and adapts its own playing style to the level of the player so that the player feels entertained playing against it. This paper presents an online adaptive algorithm that uses ideas from evolutionary computation to match the skill level of the opponent during the game. The proposed algorithms demonstrated using a car racing simulator is capable of matching its opponents in terms of both mean score and winning percentages.
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