Tianlei Zhang, Jeremiah J. Shepherd, Jijun Tang, R. Dougal
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引用次数: 2
摘要
结合多学科工程仿真软件Virtual Test Bed (VTB)和游戏工具Unity3D,构建多人游戏环境,通过车辆驾驶游戏实现电动/混合动力汽车储能分析。游戏引擎将三维(3D)多体车辆系统(特别是在VTB中为电气工程师开发的适当复杂程度的系统)与从Google Earth导出的真实道路信息耦合到3D视觉前端。在VTB中实现了多种具有储能系统的动力总成,高级用户也可以方便地从多学科组件库中构建自己的设计。由于车辆系统是由用户的游戏控制器即时控制的,而不是预先加载的顺序事件,因此该游戏环境可以用于研究更真实、更复杂场景下ESS的设计,或者帮助车主在实际出行前规划自己的充电事件。
A gaming environment approach to analysis of energy storage for electric/hybrid vehicle
A multiplayer gaming environment, combining the multi-disciplinary engineering simulation software, Virtual Test Bed (VTB), and the gaming tool, Unity3D, is introduced to realize the analysis of energy storage for electric/hybrid vehicle through a vehicle driving game. The gaming engine couples the three-dimensional (3D) multibody vehicle system, especially developed in VTB at proper level of complexity for electrical engineers, with the real road information, exported from Google Earth to the 3D visual front-end. Several types of powertrain with energy storage system (ESS) are realized in VTB while advanced users can also conveniently construct their own design from the multi-disciplinary component library. Since the vehicle system is controlled instantaneously from user's gaming controller instead of preloaded sequential events, this gaming environment can be used to study the design of ESS in more real and complicated scenarios or help an individual vehicle owner plan his recharging events before his actual travel.