360°视频缓存的机器学习模型评估

M. Uddin, Jounsup Park
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引用次数: 3

摘要

与传统视频相比,360°虚拟现实视频通过提供更具沉浸感和互动性的环境来增强观看体验。这些视频需要很大的带宽来传输。通常,观看者在观看360°视频时,只观察到整个360°视频的一部分,称为视场(FoV)。边缘缓存可以是优化带宽利用率以及提高用户体验质量(QoE)的一个很好的解决方案。在这项研究中,提出了三种机器学习模型,利用随机森林、线性回归和贝叶斯回归来开发360°视频缓存算法。使用贴图频率、用户视图预测概率和贴图分辨率作为特征。开发的机器学习模型的目的是确定360度视频块的缓存策略。这些模型能够预测360°视频块(完整视频的子集)的观看频率。我们比较了三种模型的结果,结果表明随机森林回归模型的预测r2值为0.79,优于其他提出的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Machine learning model evaluation for 360° video caching
360° virtual reality videos enhance the viewing experience by giving a more immersive and interactive environment compared to traditional videos. These videos require large bandwidth to transmit. Typically, viewers observe only a part of the entire 360°videos, called the field of view (FoV), when watching 360°videos. Edge caching can be a good solution to optimize bandwidth utilization as well as improve user quality of experience (QoE). In this research, three machine learning models utilizing random forest, linear regression, and Bayesian regression have been proposed to develop a 360°-video caching algorithm. Tile frequency, user's view prediction probability and tile resolution have been used as feature. The purpose of the developed machine learning models is to determine the caching strategy of 360-degree video tiles. The models are capable to predict the viewing frequency of 360° video tiles (subsets of a full video). We have compared the results of the three developed models and the results show that the random forest regression model outperforms the other proposed models with a predictive R2value of 0.79.
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