结合交互式空间增强现实和头戴式显示的终端用户协作机器人编程

Daniel Bambusek, Zdenek Materna, Michal Kapinus, V. Beran, P. Smrz
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引用次数: 23

摘要

本文提出了一种使用交互式空间增强现实(ISAR)和头戴式显示器(HMD)相结合的协作机器人终端用户编程的直观方法。它旨在减少用户的工作量,并让用户比传统方法(例如动觉教学)更快地编写机器人程序。所提出的方法是,用户使用混合现实HMD(微软HoloLens)和带有SAR投影接口的触摸式桌面作为输入设备,与基线方法进行比较,后者使用机器人手臂和触摸式桌面作为输入设备。所提出的方法的主要优点是可以在没有机器人存在的情况下对协作工作空间进行编程,与动觉教学相比,它的速度更快,并且能够以虚拟对象的形式快速可视化学习的程序指令,以增强用户在这些程序中的定位。采用受试者内实验设计对一组20名用户的方法进行了评估。评估包括两个选择和放置任务,用户必须从头开始以及更新现有程序。实验结果表明,与基线方法相比,本文提出的方法在定性度量方面分别提高了33.84%和28.46%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Combining Interactive Spatial Augmented Reality with Head-Mounted Display for End-User Collaborative Robot Programming
This paper proposes an intuitive approach for collaborative robot end-user programming using a combination of interactive spatial augmented reality (ISAR) and headmounted display (HMD). It aims to reduce user’s workload and to let the user program the robot faster than in classical approaches (e.g. kinesthetic teaching). The proposed approach, where user is using a mixed-reality HMD – Microsoft HoloLens – and touch-enabled table with SAR projected interface as input devices, is compared to a baseline approach, where robot’s arms and a touch-enabled table are used as input devices. Main advantages of the proposed approach are the possibility to program the collaborative workspace without the presence of the robot, its speed in comparison to the kinesthetic teaching and an ability to quickly visualize learned program instructions, in form of virtual objects, to enhance the users’ orientation within those programs. The approach was evaluated on a set of 20 users using the within-subject experiment design. Evaluation consisted of two pick and place tasks, where users had to start from the scratch as well as to update the existing program. Based on the experiment results, the proposed approach is better in qualitative measures by 33.84% and by 28.46% in quantitative measures over the baseline approach for both tasks.
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