一种基于工具的方法,用于开发自动可伸缩和可重用的并行代码

V. Murthi, D. Levine, B. Shirazi, J. Marquis
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引用次数: 0

摘要

通过对软件的一些关键部分进行有效的编程,可以提高程序的性能。我们提出了一种方法,可以将选定的源代码部分转换为可自动伸缩的多线程例程,而不必强迫程序员专注于并行编程问题。这些开发的例程可以在不同的项目、操作系统和系统架构中重用。为了支持这种方法,开发了两个独立但紧密耦合的工具——parsa /sup (TM)/软件开发环境(SDE)和ThreadMan/sup (TM)/线程管理器。SDE通过允许基于图形对象的方法开发多线程例程来解决编程问题,这些例程将用户从并行编程中抽象出来。ThreadMan管理使用SDE开发的软件。ThreadMan是一个用户级线程管理器,可以在运行时自动生成和调度线程。使用此方法开发了两个示例,以证明在单处理器系统中,与顺序代码相比,实际上没有性能下降,并且随着处理器数量的增加可以实现可伸缩性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A tool based methodology for development of automatically scalable and reusable parallel code
Program performance may be improved by efficiently programming some key sections of the software. We present a methodology for converting selected portions of source code into automatically scalable multithreaded routines, without forcing programmers to concentrate on parallel programming issues. These developed routines can be reused across various projects, operating systems and system architectures. To support this methodology two separate but tightly coupled tools have been developed -PARSA/sup (TM)/ software development environment (SDE) and the ThreadMan/sup (TM)/ thread manager. The SDE addresses programming issues by allowing a graphical object based approach to develop multithreaded routines that abstracts the users from parallel programming. ThreadMan manages the software developed using SDE. ThreadMan is a user-level thread manager that automatically spawns and schedules threads at runtime. Two examples have been developed using this methodology to demonstrate that there is virtually no degradation in performance when compared to sequential code, in a single processor system and scalability is achieved as the number of processors is increased.
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