{"title":"高效的基于图像的体数据渲染","authors":"J. Choi, Y. Shin","doi":"10.1109/PCCGA.1998.732000","DOIUrl":null,"url":null,"abstract":"The paper presents an efficient image based rendering algorithm of volume data. Using intermediate image space instead of image space, mapping becomes more efficient and holes coming from the point-to-point mapping can be removed. Mapping in intermediate image space is easily performed by looking up the table with the depth value of a source pixel. We also suggest a way of minimizing space requirement for pre-acquired images. Experimental results show that the algorithm can generate 25-40 images per second without noticeable image degradation in the case of making 256/sup 2/ images with a 256/sup 3/ voxel data set.","PeriodicalId":164343,"journal":{"name":"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":"{\"title\":\"Efficient image-based rendering of volume data\",\"authors\":\"J. Choi, Y. Shin\",\"doi\":\"10.1109/PCCGA.1998.732000\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper presents an efficient image based rendering algorithm of volume data. Using intermediate image space instead of image space, mapping becomes more efficient and holes coming from the point-to-point mapping can be removed. Mapping in intermediate image space is easily performed by looking up the table with the depth value of a source pixel. We also suggest a way of minimizing space requirement for pre-acquired images. Experimental results show that the algorithm can generate 25-40 images per second without noticeable image degradation in the case of making 256/sup 2/ images with a 256/sup 3/ voxel data set.\",\"PeriodicalId\":164343,\"journal\":{\"name\":\"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-10-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"16\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PCCGA.1998.732000\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PCCGA.1998.732000","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The paper presents an efficient image based rendering algorithm of volume data. Using intermediate image space instead of image space, mapping becomes more efficient and holes coming from the point-to-point mapping can be removed. Mapping in intermediate image space is easily performed by looking up the table with the depth value of a source pixel. We also suggest a way of minimizing space requirement for pre-acquired images. Experimental results show that the algorithm can generate 25-40 images per second without noticeable image degradation in the case of making 256/sup 2/ images with a 256/sup 3/ voxel data set.