ICthroughVR:通过虚拟现实照亮白内障

Katharina Krösl, Carmine Elvezio, M. Wimmer, Matthias Hürbe, Steven K. Feiner, Sonja G Karst
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引用次数: 16

摘要

视力障碍,如白内障,会影响许多人与环境互动的方式,但由于缺乏设计工具,建筑师和照明设计师很少考虑到这一点。为了解决这个问题,我们提出了一种方法来模拟视觉障碍,特别是白内障,图形在虚拟现实(VR)中,使用眼动追踪的注视依赖效果。我们还进行了一项VR用户研究,以调查照明对白内障用户视觉感知的影响。现有的方法大多只提供简化的模拟,主要针对教育或演示目的,与之相反,我们考虑了用户的视觉和VR头显的硬件限制。这使得校准我们的白内障模拟到所有参与者的相同水平的退化视力成为可能。我们的研究结果表明,我们能够将所有参与者的视力校准到类似的损伤水平,模拟白内障的逃生路线标志的最大识别距离明显小于没有白内障的人,并且由于它们产生的眩光效应,在视野中可见的灯具被认为特别令人不安。此外,结果表明,我们的逼真模拟增加了对白内障患者如何看到的理解,因此也可以为保健人员或白内障患者的亲属提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ICthroughVR: Illuminating Cataracts through Virtual Reality
Vision impairments, such as cataracts, affect the way many people interact with their environment, yet are rarely considered by architects and lighting designers because of a lack of design tools. To address this, we present a method to simulate vision impairments, in particular cataracts, graphically in virtual reality (VR), using eye tracking for gaze-dependent effects. We also conduct a VR user study to investigate the effects of lighting on visual perception for users with cataracts. In contrast to existing approaches, which mostly provide only simplified simulations and are primarily targeted at educational or demonstrative purposes, we account for the user's vision and the hardware constraints of the VR headset. This makes it possible to calibrate our cataract simulation to the same level of degraded vision for all participants. Our study results show that we are able to calibrate the vision of all our participants to a similar level of impairment, that maximum recognition distances for escape route signs with simulated cataracts are significantly smaller than without, and that luminaires visible in the field of view are perceived as especially disturbing due to the glare effects they create. In addition, the results show that our realistic simulation increases the understanding of how people with cataracts see and could therefore also be informative for health care personnel or relatives of cataract patients.
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