车辆队列:低延迟和高弹性的滑动窗口RLNC

Elif Tasdemir, Christopher Lehmann, David Nophut, Frank Gabriel, F. Fitzek
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引用次数: 6

摘要

由于车辆的移动性和无线信道的存在,车辆队列是具有挑战性的通信系统之一。因此,通信的信道质量变化很快,因此提供高弹性和低延迟的车对车(V2V)通信仍然是一个开放的研究课题。为了解决这个问题,我们用两辆在公共高速公路上行驶的运输车做了一个测量。距离为100-300米,速度为100-150公里/小时。我们采用IEEE802.11p标准,测量了不同数据速率下的分组接收比(PRR)。此外,我们在中间节点中实现了系统的滑动窗口随机线性网络编码(RLNC),以实现低延迟和高弹性的队列传输数据包。系统滑动窗口rlc目前只应用于端到端通信。该编码方案在多跳通信环境下的时延和损耗性能尚未得到评价。在这项工作中,我们使用测量的PRR来模拟真实信道性能,并为6辆车的队列场景应用滑动窗口编码方案。仿真结果表明,在数据速率为6mbit /s的恒定条件下,可以以85%的概率将擦除量保持在15%以下,以75%的概率将总延迟性能保持在总传输时间以下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Vehicle Platooning: Sliding Window RLNC for Low Latency and High Resilience
Vehicle platooning is one of the challenging communication system due to the mobility of vehicles and wireless channels. Therefore, the channel quality of communication is changing quickly, as a result providing high resilient and low latency vehicle-to-vehicle (V2V) communication is still an open research topic. In order to address the problem, we did a measurement with two transporters driven on a public high way. The distance was between 100-300 m and the speed was in the range of 100-150 km/h. We used IEEE802.11p standard and measured packet reception ratio (PRR) of different data rates. Moreover, we implement systematic sliding window random linear network coding (RLNC) in intermediate nodes in order to transmit packets in platooning for low delay and high resilience. Systematic sliding window RLNC is so far applied only to end-to-end communication. The delay and loss performance of this coding scheme has not been evaluated on multi-hop communication. In this work, we use the measured PRR to mimic the real channel performance as well as apply sliding window coding scheme for a 6 vehicle platooning scenario. Our simulation results show that it is possible to keep the erasure amount below to 15% with 85% probability and overall delay performance below the total transmission times with 75% probability until 4th following vehicle with a constant data rate of 6 MBit/s.
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