{"title":"破解HTML5画布来创建一个立体3D渲染器","authors":"Diego González-Zúñiga, J. Carrabina","doi":"10.1109/3DUI.2015.7131747","DOIUrl":null,"url":null,"abstract":"In this article, we present a drawing toolkit developed to create stereoscopic side-by-side 3D stimuli. The toolkit is based in the HTML5 canvas element and drawing is achieved using intermediate stereo scripting methods that correspond to the `2d' context of the canvas. We include performance marks of the toolkit running on desktop and mobile browsers. Also, a discussion of how the tool is used for implementing a stereo 3D UI is specified.","PeriodicalId":131267,"journal":{"name":"2015 IEEE Symposium on 3D User Interfaces (3DUI)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Hacking HTML5 canvas to create a stereo 3D renderer\",\"authors\":\"Diego González-Zúñiga, J. Carrabina\",\"doi\":\"10.1109/3DUI.2015.7131747\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this article, we present a drawing toolkit developed to create stereoscopic side-by-side 3D stimuli. The toolkit is based in the HTML5 canvas element and drawing is achieved using intermediate stereo scripting methods that correspond to the `2d' context of the canvas. We include performance marks of the toolkit running on desktop and mobile browsers. Also, a discussion of how the tool is used for implementing a stereo 3D UI is specified.\",\"PeriodicalId\":131267,\"journal\":{\"name\":\"2015 IEEE Symposium on 3D User Interfaces (3DUI)\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-03-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 IEEE Symposium on 3D User Interfaces (3DUI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DUI.2015.7131747\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Symposium on 3D User Interfaces (3DUI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DUI.2015.7131747","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Hacking HTML5 canvas to create a stereo 3D renderer
In this article, we present a drawing toolkit developed to create stereoscopic side-by-side 3D stimuli. The toolkit is based in the HTML5 canvas element and drawing is achieved using intermediate stereo scripting methods that correspond to the `2d' context of the canvas. We include performance marks of the toolkit running on desktop and mobile browsers. Also, a discussion of how the tool is used for implementing a stereo 3D UI is specified.