混合现实人脸的光度不一致性

Masayuki Takemura, I. Kitahara, Y. Ohta
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引用次数: 5

摘要

混合现实人脸(MR face)是利用混合现实技术将虚拟人脸部分叠加在真实人脸上而形成的真实人脸和虚拟人脸拼接。通过恢复佩戴头戴式显示器时失去的眼神表情,MR人脸是改善混合现实空间中交流的有效手段。真实部分和虚拟部分之间的光度配准很重要,因为我们的眼睛非常敏感,即使对人脸的微小变化也是如此。然而,在普通的磁共振空间中,在磁共振面部上实现完美的“物理”光度配准是不可行的。因此,有必要澄清我们的眼睛对磁共振面部的光度不一致的敏感性,并集中精力解决它们。在本文中,我们首先提出了一个系统实验的结果,该实验评估了我们对MR面部光度不一致的敏感性。然后,描述了一种解决不一致性的技术和一个实验系统来证明MR人脸的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Photometric inconsistency on a mixed-reality face
A mixed-reality face (MR face) is a mosaic face with real and virtual facial parts, presented by overlaying a virtual facial part on a real face using mixed-reality techniques. An MR face is an effective means to improve communication in mixed-reality space by restoring the eye expressions lost when wearing HMDs. Photometric registration between the real and virtual parts is important because our eyes are very sensitive, even to small changes in human faces. However, efforts to achieve perfect 'physical' photometric registration on an MR face are not feasible in an ordinary MR space. Therefore, it is essential to clarify the sensitivity of our eyes to the photometric inconsistencies on an MR face, and to concentrate on resolving them. In this paper, we first present the results of a systematic experiment that evaluated our sensitivity to the photometric inconsistencies on an MR face. Then, a technique to resolve the inconsistency and an experimental system to demonstrate the effectiveness of an MR face are described.
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