无线网络中分布式吞吐量最大化的多跳本地池

G. Zussman, A. Brzezinski, E. Modiano
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引用次数: 87

摘要

无线网络的高效运行需要考虑干扰约束的分布式路由和调度算法。近年来,研究人员开发了几种具有主次干扰约束的网络算法。由于它们的分布式操作,这些算法只能保证最大可能吞吐量的一小部分。最近还表明,如果满足一组条件(称为本地池),简单的分布式调度算法可以实现100%的吞吐量。然而,先前关于本地池化的工作主要集中在获取抽象条件和具有单跳干扰或单跳流量的网络上。在本文中,我们确定了几个满足局部池化条件的图类,从而使得在网络设计算法中使用这些图成为可能。然后,我们研究了本地池化的多跳含义。我们表明,在许多情况下,随着干扰程度的增加,局部池化条件更有可能成立。因此,尽管增加的干扰降低了网络的最大可实现吞吐量,但它倾向于使分布式算法实现该吞吐量的100%。对于多跳流量,我们证明了如果网络只满足单跳本地池条件,分布式联合路由和调度算法不能保证实现最大吞吐量。因此,我们提出了多跳本地池的新条件,在这种条件下,分布式算法可以达到100%的通达率。最后,我们确定了网络拓扑的条件,并讨论了结果的算法含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multihop Local Pooling for Distributed Throughput Maximization in Wireless Networks
Efficient operation of wireless networks requires distributed routing and scheduling algorithms that take into account interference constraints. Recently, a few algorithms for networks with primary- or secondary-interference constraints have been developed. Due to their distributed operation, these algorithms can achieve only a guaranteed fraction of the maximum possible throughput. It was also recently shown that if a set of conditions (known as Local Pooling) is satisfied, simple distributed scheduling algorithms achieve 100% throughput. However, previous work regarding Local Pooling focused mostly on obtaining abstract conditions and on networks with single-hop interference or single-hop traffic. In this paper, we identify several graph classes that satisfy the Local Pooling conditions, thereby enabling the use of such graphs in network design algorithms. Then, we study the multihop implications of Local Pooling. We show that in many cases, as the interference degree increases, the Local Pooling conditions are more likely to hold. Consequently, although increased interference reduces the maximum achievable throughput of the network, it tends to enable distributed algorithms to achieve 100% of this throughput. Regarding multihop traffic, we show that if the network satisfies only the single-hop Local Pooling conditions, distributed joint routing and scheduling algorithms are not guaranteed to achieve maximum throughput. Therefore, we present new conditions for Multihop Local Pooling, under which distributed algorithms achieve 100% throughout. Finally, we identify network topologies in which the conditions hold and discuss the algorithmic implications of the results.
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