通过电子游戏营销旅游:了解旅游玩家的动机

Feifei Xu, Feng Tian, Dimitrios Buhalis, J. Weber
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引用次数: 29

摘要

通过游戏营销旅游是一种新现象。本研究采用定性方法探讨旅游玩家的动机。通过对焦点小组结果的内容分析,确定了假期玩旅游游戏的五大原因,即好奇心;勘查;社会化;乐趣和幻想的体验;挑战和成就。根据研究结果,提出旅游营销建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Marketing Tourism via Electronic Games: Understanding the Motivation of Tourist Players
Marketing tourism via games is a new phenomenon. This research uses a qualitative method to explore the motivation of tourist players. Through content analysis of the focus group results, it identifies five reasons to play a tourism game on holiday, namely, curiosity; exploration; socialization; fun and fantasy experience; and challenge and achievement. Suggestions to tourism marketing are drawn based on the findings.
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