HawKEY:高效和通用的虚拟现实文本输入

Duc-Minh Pham, W. Stuerzlinger
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引用次数: 33

摘要

在现代虚拟现实(VR)系统中,文本输入仍然是一个具有挑战性的任务。缺乏有效的文本输入方法限制了可以在VR中有效使用的应用程序。以前的工作已经通过虚拟键盘或在VR中显示物理键盘来解决这个问题。虽然物理键盘提供更快的文本输入,但它们通常需要一个坐着的用户和一个仪表化的环境。我们推出了一种新的键盘,佩戴在用户面前的小贩托盘上,它为VR提供了一个紧凑、简单、灵活、高效的文本输入解决方案,而不限制物理运动。在我们的新视频条件下,我们也只在用户向下看键盘时才显示键盘。为了评估我们的新颖解决方案并确定好的键盘可视化效果,我们进行了一项用户研究,我们要求参与者在站立时输入小写句子和复杂文本。结果表明,简单的键盘可视化条件会对文本输入率产生负面影响,而我们的解决方案即使在站立时也能提供桌面文本输入率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
HawKEY: Efficient and Versatile Text Entry for Virtual Reality
Text entry is still a challenging task in modern Virtual Reality (VR) systems. The lack of efficient text entry methods limits the applications that can be used productively in VR. Previous work has addressed this issue through virtual keyboards or showing the physical keyboard in VR. While physical keyboards afford faster text entry, they usually require a seated user and an instrumented environment. We introduce a new keyboard, worn on a hawker’s tray in front of the user, which affords a compact, simple, flexible, and efficient text entry solution for VR, without restricting physical movement. In our new video condition, we also show the keyboard only when the user is looking down at it. To evaluate our novel solution and to identify good keyboard visualizations, we ran a user study where we asked participants to enter both lowercase sentences as well as complex text while standing. The results show that text entry rates are affected negatively by simplistic keyboard visualization conditions and that our solution affords desktop text entry rates, even when standing.
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