基于深度强化学习的物联网移动区块链任务调度

Yang Gao, Wenjun Wu, Haixiang Nan, Yang Sun, Pengbo Si
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引用次数: 14

摘要

如今,物联网(IoT)发展迅速。为了解决一些物联网应用中的安全问题,区块链已经引起了学术界和工业界的广泛关注。本文考虑支持物联网应用的移动区块链,并在小蜂窝基站(SBS)上部署移动边缘计算(MEC)作为补充,增强物联网设备的计算能力。为了鼓励SBS参与移动区块链网络,考虑了SBS的长期收入。将长期挖掘回报最大化和资源成本最小化的任务调度问题表述为马尔可夫决策过程(MDP)。为了实现高效的智能策略,提出了基于深度强化学习(DRL)的策略梯度计算任务调度(PG-CTS)算法。用深度神经网络表示从系统状态到任务调度决策的策略映射。建立情景模拟模型,采用带基线的强化算法对策略网络进行训练。从训练结果来看,PG-CTS方法比第二好的贪心方法要好10%左右。从理论上证明了PG-CTS的泛化能力,测试结果也表明PG-CTS方法在不同环境下比贪心、先进先出和随机三种策略具有更好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Deep Reinforcement Learning based Task Scheduling in Mobile Blockchain for IoT Applications
Nowadays, the Internet of Things (IoT) has developed rapidly. To deal with the security problems in some of the IoT applications, blockchain has aroused lots of attention in both academia and industry. In this paper, we consider the mobile blockchain supporting IoT applications, and the mobile edge computing (MEC) is deployed at the Small-cell Base Station (SBS) as a supplement to enhance the computation ability of IoT devices. To encourage the participation of the SBS in the mobile blockchain networks, the long-term revenue of the SBS is considered. The task scheduling problem maximizing the long-term mining reward and minimizing the resource cost of the SBS is formulated as a Markov Decision Process (MDP). To achieve an efficient intelligent strategy, the deep reinforcement learning (DRL) based solution named policy gradient based computing tasks scheduling (PG-CTS) algorithm is proposed. The policy mapping from the system state to the task scheduling decision is represented by a deep neural network. The episodic simulations are built and the REINFORCE algorithm with baseline is used to train the policy network. According to the training results, the PG-CTS method is about 10% better than the second-best method greedy. The generalization ability of PG-CTS is proved theoretically, and the testing results also show that the PG-CTS method has better performance over the other three strategies, greedy, first-in-first-out (FIFO) and random in different environments.
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