{"title":"基于活跃用户和评论价值的商业模式转换分析","authors":"M. N. Rizani, M. Khalid, H. Iida, R. F. Malik","doi":"10.1145/3402942.3409782","DOIUrl":null,"url":null,"abstract":"The main barrier that prevents players from playing games with the pay-to-play (P2P) business model is the price of the game that they have to pay to own or play the game. Games with a free-to-play (F2P) business model, this barrier does not exist. In this paper, the effects of the business model transition from a P2P to F2P games are analyzed in two popular first-person shooter games based on data of their active user and review. The data are processed into daily active users (DAU), weekly active users (WAU), positive-to-negative review ratio graph, and keywords extraction. The results provide some insights for the game developers, where the effects of F2P transitions and its possible associated risks are identified.","PeriodicalId":421754,"journal":{"name":"Proceedings of the 15th International Conference on the Foundations of Digital Games","volume":"135 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Analysis of Business Model Transition Based on Active User and Review Value\",\"authors\":\"M. N. Rizani, M. Khalid, H. Iida, R. F. Malik\",\"doi\":\"10.1145/3402942.3409782\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The main barrier that prevents players from playing games with the pay-to-play (P2P) business model is the price of the game that they have to pay to own or play the game. Games with a free-to-play (F2P) business model, this barrier does not exist. In this paper, the effects of the business model transition from a P2P to F2P games are analyzed in two popular first-person shooter games based on data of their active user and review. The data are processed into daily active users (DAU), weekly active users (WAU), positive-to-negative review ratio graph, and keywords extraction. The results provide some insights for the game developers, where the effects of F2P transitions and its possible associated risks are identified.\",\"PeriodicalId\":421754,\"journal\":{\"name\":\"Proceedings of the 15th International Conference on the Foundations of Digital Games\",\"volume\":\"135 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 15th International Conference on the Foundations of Digital Games\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3402942.3409782\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 15th International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3402942.3409782","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Analysis of Business Model Transition Based on Active User and Review Value
The main barrier that prevents players from playing games with the pay-to-play (P2P) business model is the price of the game that they have to pay to own or play the game. Games with a free-to-play (F2P) business model, this barrier does not exist. In this paper, the effects of the business model transition from a P2P to F2P games are analyzed in two popular first-person shooter games based on data of their active user and review. The data are processed into daily active users (DAU), weekly active users (WAU), positive-to-negative review ratio graph, and keywords extraction. The results provide some insights for the game developers, where the effects of F2P transitions and its possible associated risks are identified.