Ziyad Guli̇yev, Kerim Emre Özerden
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引用次数: 0

摘要

游戏化和角色塑造现象正在不断发展和转变。随着技术、叙事结构和叙事手段的进步,个体构建虚构世界的能力不断增强。通过使用曾经用于戏剧、电影和其他视觉叙事媒介领域的多媒体工具,在网络空间中创建了新的舞台。社交媒体平台现在为个人提供了创造自己舞台的机会,并以重塑的、自恋的、讽刺的和批判的方式表达自己。通过各种过滤器和掩码,用户可以在数字公共环境中重建自己。本研究将Commedia Dell 'Arte面具与Instagram滤镜进行对比,从概念角度分析数字空间作为个人日常生活舞台的戏剧效果。在研究范围内,将测试两个假设。首先,新媒体平台提供的技术机会对个人创造自己舞台的能力产生了重大影响。其次,历史喜剧文化中的喜剧特征在今天的数字世界中仍然存在。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MASKE VE INSTAGRAM FILTERLERININ İLİŞKİSİ BAĞLAMINDA COMMEDIA DELL’ARTE
The phonomenon of gamification and character-building is constantly evolving and transforming. With the advancement of technology, narrative structures and means, individuals have expanded their ability to construct fictional universes. New stages have been created in cyberspace through the use of multimedia tools that were once used in theatre, cinema, and other areas of visual narration mediums. Social media platforms now provide individuals with the opportunity to create their own stages and express themselves in reshaped and narcissistic, ironic and critical ways. Through various filters and masks, users can rebuild themselves in digital public environments. This research draws a comparison between Commedia Dell’Arte masks and Instagram filters to analyze the theatrical effects of digital space as a stage for individuals in everyday life from a conceptual perspective. Within the scope of the research, two hypotheses will be tested. Firstly, the technical opportunities offered by new media platforms have significant impact on the individual’s ability to create their own stage. Secondly, the characteristics of comedy in the historical Commedia DellArte culture still exists in today’s digital world.
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