一种用于反射球三维运动估计的改变图像对准技术

Yara Bachalany, François Cabestaing, C. Vieren, S. Ambellouis
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引用次数: 0

摘要

对于计算机视觉来说,恢复图像序列中反射物体的三维运动仍然是一个麻烦的问题。一种常见的方法是跟踪物体的几何特征,如轮廓和边缘,因为它们对光反射相当不敏感。然而,在某些情况下,这些基本特征无法恢复实际的3D运动。例如,一个球体的外部轮廓围绕它的一个轴旋转,在图像中保持静止。本文提出了一种新的图像序列中可见反射球的三维运动恢复方法。我们的技术不是只跟踪几何特征,而是在稍微改进的图像对齐方法中使用纹理信息。与传统的图像对齐方法不同,纹理信息的处理方式是不同的,无论它是来自漫射光还是镜面光。使用这种技术,我们表明运动估计不仅可以在处理反射物体时实现,而且镜面组件也可以提供有关3D运动的信息。最后给出了对图像序列进行分析得到的一些结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Altered Image Alignment Technique for 3D Motion Estimation of a Reflective Sphere
Recovering 3D motion of reflective objects in image sequences is still a cumbersome problem for computer vision. One common approach is to track geometric features of the object such as contours and edges since they are rather insensitive to light reflections. However, such basic features fail to recover the actual 3D motion in some cases. For example, the external contour of a sphere rotating about one of its axes remains static in the image. In this paper, we propose a new approach to 3D motion recovery of a reflective sphere visible in an image sequence. Instead of tracking only geometric features, our technique makes use of texture information in a slightly modified image alignment method. Unlike in classical image alignment methods, texture information is processed differently whether it comes from a diffuse or a specular light component. Using this technique, we show that motion estimation is not only possible when dealing with reflective objects, but also that specular components can offer information about the 3D motion. Finally, we present some results obtained from the analysis of image sequences.
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