一定要让我思考!ui如何支持认知过程

Leon Reicherts, Y. Rogers
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引用次数: 6

摘要

传统上,HCI的一个关键关注点是设计不应该让用户思考的界面。虽然这对大多数系统来说是——并且将继续是——可取的,但是在某些情况下,提示和询问用户的系统可能更合适。例如,在教育系统中,任务往往有意地变得更具挑战性,以使“更深层次”的思考和更彻底的学习。尽管会话界面的功能仍然相对有限,但对于需要提问的环境,例如学习、分析或意义生成以及安全关键系统,它们似乎非常有希望。过于简单的交互——比如用户只需点击或拖放——在这种情况下可能没有好处,甚至可能有风险。在这份意见书中,我们讨论了以前的工作,以及基于我们自己研究的见解,通过对话向用户提问可能有益的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Do Make me Think!: How CUIs Can Support Cognitive Processes
Traditionally, a key concern of HCI has been to design interfaces that should not make the user think. While this is - and will continue to be - desirable for most systems, there are also situations in which a system that prompts and questions the user may be more appropriate. In educational systems for instance, tasks are often intentionally made more challenging to enable "deeper" thinking and more thorough learning. Although conversational interfaces are still relatively limited in their capabilities, they seem very promising for contexts where questioning is needed, such as learning, analytics or sensemaking as well as safety-critical systems. Overly simple interactions - such as when the user can just tap or drag and drop - may not be beneficial in this context or may even be risky. In this position paper, we discuss previous work as well as opportunities where questioning users through conversation can be beneficial, based on insights from our own research.
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