常识知识表示2

P. Ein-Dor
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引用次数: 6

摘要

早期实现理解常识性知识的系统的尝试只针对非常有限的领域。例如,Planes系统[Waltz, 1978]了解关于飞机机队的真实世界事实,并且可以用英语回答有关它们的问题。然而,它没有行为,不能解释事实,不能从中推断或解决问题,除了那些与理解问题有关的问题。在另一个极端,SHRDLU (Winograd, 1973)理解其话语领域的情况(它可以视觉感知),接受自然语言的命令来执行该领域的行为,并解决在执行命令时出现的问题;然而,所有这些功能都被限制在SHRDLU的彩色玩具积木的人工世界中。因此,在实现的系统中,似乎在领域的现实程度和可以实现的功能数量之间可能存在权衡。在框架与逻辑的辩论中(参见本百科全书中的常识知识表征I形式主义),Israel(1983)认为,真正的问题不是表征形式主义本身,而是常识世界的事实没有被公式化,这比选择特定的形式主义更为关键。海斯[1978a, 1978b, 1979]在naïve物理学的标题下提出了“常识世界的事实”。这项工作采用一阶谓词演算来表示日常物理世界的常识。本调查的作者在常识商业知识方面也做了类似的努力(Ein-Dor and Ginzberg 1989)。在常识性知识库一节中引用了一些更广泛的建立常识性知识库的尝试。常识和专家系统
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Commonsense Knowledge Representation II
Early attempts to implement systems that understand commonsense knowledge did so for very restricted domains. For example, the Planes system [Waltz, 1978] knew real world facts about a fleet of airplanes and could answer questions about them put to it in English. It had, however, no behaviors, could not interpret the facts, draw inferences from them or solve problems, other than those that have to do with understanding the questions. At the other extreme, SHRDLU (Winograd, 1973) understood situations in its domain of discourse (which it perceived visually), accepted commands in natural language to perform behaviors in that domain and solved problems arising in execution of the commands; all these capabilities were restricted, however, to SHRDLU’s artificial world of colored toy blocks. Thus, in implemented systems it appears that there may be a trade off between the degree of realism of the domain and the number of capabilities that can be implemented. In the frames versus logic debate (see Commonsense Knowledge Representation I Formalisms in this Encyclopedia), the real problem, in Israel’s (1983) opinion, is not the representation formalism itself, but rather that the facts of the commonsense world have not been formulated, and this is more critical than choice of a particular formalism. A notable attempt to formulate the “facts of the commonsense world” is that of Hayes [1978a, 1978b, 1979] under the heading of naïve physics. This work employs first-order predicate calculus to represent commonsense knowledge of the everyday physical world. The author of this survey has undertaken a similar effort with respect to commonsense business knowledge (Ein-Dor and Ginzberg 1989). Some broader attempts to formulate commonsense knowledge bases are cited in the section Commonsense Knowledge Bases. COMMONSENSE AND EXPERT SySTEMS
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