自适应QP与瓷砖分割和填充去除边界伪影360视频编码

Yule Sun, Bin Wang, Lu Yu
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引用次数: 1

摘要

为了适应现有的高效视频编码标准或技术,360视频采用一个或多个平面的不同投影格式表示。然而,连续的球形内容在表示平面上会有不连续的边界,这会导致在观看由编码投影格式渲染的视口时产生明显的伪影。为了解决这一主观问题,本文提出了一种基于边界的自适应QP方法,并结合贴图划分和填充。瓷砖隔断和填充物可以有效减少明显的接缝伪影。通过使用较低的QP以更好的质量编码边界区域,以进一步减少可见的伪影。基于混合等角立方体映射投影(HEC)进行了实验。实验结果表明,该方法通过去除边界伪影,可以显著提高360视频编码的主观质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptive QP with Tile Partition and Padding to Remove Boundary Artifacts for 360 Video Coding
To adapt to existing high-efficiency video coding standards or technologies, 360 video is represented by different projection formats with one or multiple planes. However, continuous spherical content will have discontinuous boundaries on representation planes, which results in obvious artifacts on viewing viewports rendered from coded projection formats. To solve this subjective issue, a boundary based adaptive QP method together with tile partition and padding is proposed in this paper. Tile partition and padding can effectively reduce obvious seam artifacts. Boundary areas are coded with better quality by using lower QP to further reduce visible artifacts. Experiments are conducted based on hybrid equi-angular cubemap projection (HEC). Experimental results show that the proposed method can significantly improve subjective quality by removing boundary artifacts for 360 video coding.
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