{"title":"基于ObjectARX的隧道绘制算法","authors":"Dongqing Wu, L. Lu, Fengjian Yang, Chaolong Zhang","doi":"10.1109/ICSESS.2010.5552419","DOIUrl":null,"url":null,"abstract":"Tunnel line's creation is a prominent problem in military map drawing. This paper discusses an algorithm to solve it. Algorithm was implemented based on ObjectARX. Paper also presents its applicability and limitation. Combined characteristics of tunnel line with existing relative algorithms, a new algorithm is provided. Furthermore, it discusses time complexity of algorithm. Algorithm has been applied to plug-in toolkit in a military graphics system which has gotten reputation among end users.","PeriodicalId":264630,"journal":{"name":"2010 IEEE International Conference on Software Engineering and Service Sciences","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Algorithm for drawing tunnel based on ObjectARX\",\"authors\":\"Dongqing Wu, L. Lu, Fengjian Yang, Chaolong Zhang\",\"doi\":\"10.1109/ICSESS.2010.5552419\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Tunnel line's creation is a prominent problem in military map drawing. This paper discusses an algorithm to solve it. Algorithm was implemented based on ObjectARX. Paper also presents its applicability and limitation. Combined characteristics of tunnel line with existing relative algorithms, a new algorithm is provided. Furthermore, it discusses time complexity of algorithm. Algorithm has been applied to plug-in toolkit in a military graphics system which has gotten reputation among end users.\",\"PeriodicalId\":264630,\"journal\":{\"name\":\"2010 IEEE International Conference on Software Engineering and Service Sciences\",\"volume\":\"15 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-07-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 IEEE International Conference on Software Engineering and Service Sciences\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSESS.2010.5552419\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE International Conference on Software Engineering and Service Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSESS.2010.5552419","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Algorithm for drawing tunnel based on ObjectARX
Tunnel line's creation is a prominent problem in military map drawing. This paper discusses an algorithm to solve it. Algorithm was implemented based on ObjectARX. Paper also presents its applicability and limitation. Combined characteristics of tunnel line with existing relative algorithms, a new algorithm is provided. Furthermore, it discusses time complexity of algorithm. Algorithm has been applied to plug-in toolkit in a military graphics system which has gotten reputation among end users.