{"title":"在软件过程教育中,经验在哪里重要?经验报告","authors":"Guoping Rong, He Zhang, Dong Shao","doi":"10.1109/CSEET.2014.6816790","DOIUrl":null,"url":null,"abstract":"In order to enhance the understanding of important concepts and strengthen the awareness of software process, we designed a special project-practicing course in Nanjing University as an attempt to solve typical issues in these courses (e.g., focusing on aspects of software process, participation, limited time in a regular semester, etc.). The course is composed of 6-hour lecture and 32-hour bidding game. Preliminary results indicated several advantages with this new education approach on process-specific practicing course, which we already reported on CSEE&T2013. Since this course has been delivered to students from school (less experiences) and industry (more experiences), we noticed students' different performances on this course. In this paper, we collected course results from six classes, based on a comprehensive analysis from 8 different aspects; we try to understand where “EXPERIENCE” impacts students' difference performance and benefit from the understanding to improve our education on software engineering.","PeriodicalId":418645,"journal":{"name":"2014 IEEE 27th Conference on Software Engineering Education and Training (CSEE&T)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-04-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Where does experience matter in software process education? An experience report\",\"authors\":\"Guoping Rong, He Zhang, Dong Shao\",\"doi\":\"10.1109/CSEET.2014.6816790\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In order to enhance the understanding of important concepts and strengthen the awareness of software process, we designed a special project-practicing course in Nanjing University as an attempt to solve typical issues in these courses (e.g., focusing on aspects of software process, participation, limited time in a regular semester, etc.). The course is composed of 6-hour lecture and 32-hour bidding game. Preliminary results indicated several advantages with this new education approach on process-specific practicing course, which we already reported on CSEE&T2013. Since this course has been delivered to students from school (less experiences) and industry (more experiences), we noticed students' different performances on this course. In this paper, we collected course results from six classes, based on a comprehensive analysis from 8 different aspects; we try to understand where “EXPERIENCE” impacts students' difference performance and benefit from the understanding to improve our education on software engineering.\",\"PeriodicalId\":418645,\"journal\":{\"name\":\"2014 IEEE 27th Conference on Software Engineering Education and Training (CSEE&T)\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-04-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 IEEE 27th Conference on Software Engineering Education and Training (CSEE&T)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CSEET.2014.6816790\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE 27th Conference on Software Engineering Education and Training (CSEE&T)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CSEET.2014.6816790","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Where does experience matter in software process education? An experience report
In order to enhance the understanding of important concepts and strengthen the awareness of software process, we designed a special project-practicing course in Nanjing University as an attempt to solve typical issues in these courses (e.g., focusing on aspects of software process, participation, limited time in a regular semester, etc.). The course is composed of 6-hour lecture and 32-hour bidding game. Preliminary results indicated several advantages with this new education approach on process-specific practicing course, which we already reported on CSEE&T2013. Since this course has been delivered to students from school (less experiences) and industry (more experiences), we noticed students' different performances on this course. In this paper, we collected course results from six classes, based on a comprehensive analysis from 8 different aspects; we try to understand where “EXPERIENCE” impacts students' difference performance and benefit from the understanding to improve our education on software engineering.