{"title":"在俄罗斯方块中隐藏数据","authors":"Zhan-He Ou, Ling-Hwei Chen","doi":"10.1109/ICMLC.2011.6016684","DOIUrl":null,"url":null,"abstract":"Many kinds of data hiding methods using different cover media have been proposed, several papers use games to do steganography recently. Tetris is a famous puzzle game, and this game randomly generates the tetrominoes pieces to the player. In this paper, we proposed a steganography system for the Tetris game through the generated tetromino sequences. A three phases embedding algorithm is provided to make the stegoed tetromino sequence look like those generated by a normal way. The experimental results show that this system is undetectable.","PeriodicalId":228516,"journal":{"name":"2011 International Conference on Machine Learning and Cybernetics","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Hiding data in Tetris\",\"authors\":\"Zhan-He Ou, Ling-Hwei Chen\",\"doi\":\"10.1109/ICMLC.2011.6016684\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Many kinds of data hiding methods using different cover media have been proposed, several papers use games to do steganography recently. Tetris is a famous puzzle game, and this game randomly generates the tetrominoes pieces to the player. In this paper, we proposed a steganography system for the Tetris game through the generated tetromino sequences. A three phases embedding algorithm is provided to make the stegoed tetromino sequence look like those generated by a normal way. The experimental results show that this system is undetectable.\",\"PeriodicalId\":228516,\"journal\":{\"name\":\"2011 International Conference on Machine Learning and Cybernetics\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-07-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 International Conference on Machine Learning and Cybernetics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMLC.2011.6016684\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 International Conference on Machine Learning and Cybernetics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMLC.2011.6016684","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Many kinds of data hiding methods using different cover media have been proposed, several papers use games to do steganography recently. Tetris is a famous puzzle game, and this game randomly generates the tetrominoes pieces to the player. In this paper, we proposed a steganography system for the Tetris game through the generated tetromino sequences. A three phases embedding algorithm is provided to make the stegoed tetromino sequence look like those generated by a normal way. The experimental results show that this system is undetectable.