Salete Teixeira, R. V. Boas, Francisco Oliveira, Cristiana Araújo, P. Henriques
{"title":"OntoJogo:游戏分类本体","authors":"Salete Teixeira, R. V. Boas, Francisco Oliveira, Cristiana Araújo, P. Henriques","doi":"10.1109/SeGAH49190.2020.9201876","DOIUrl":null,"url":null,"abstract":"Games are no longer just an entertainment activity. Various games are being adopted in different fields, such as psychology, education, and healthcare. Their usage requires professionals to be capable of categorizing games to take the most advantage out of them. Therefore, we argue that a uniform classification for games can facilitate and improve the work on numerous investigations that focus on the usage of games. Along with research work on the matter, in this paper, we present an ontology, OntoJogo, for the classification of games according to different perspectives or categorization axes. In the paper, OntoJogo is described in detail (classes and relations are explained), and examples of use are shown.","PeriodicalId":114954,"journal":{"name":"2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"OntoJogo: An Ontology for Game Classification\",\"authors\":\"Salete Teixeira, R. V. Boas, Francisco Oliveira, Cristiana Araújo, P. Henriques\",\"doi\":\"10.1109/SeGAH49190.2020.9201876\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Games are no longer just an entertainment activity. Various games are being adopted in different fields, such as psychology, education, and healthcare. Their usage requires professionals to be capable of categorizing games to take the most advantage out of them. Therefore, we argue that a uniform classification for games can facilitate and improve the work on numerous investigations that focus on the usage of games. Along with research work on the matter, in this paper, we present an ontology, OntoJogo, for the classification of games according to different perspectives or categorization axes. In the paper, OntoJogo is described in detail (classes and relations are explained), and examples of use are shown.\",\"PeriodicalId\":114954,\"journal\":{\"name\":\"2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH)\",\"volume\":\"25 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-08-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SeGAH49190.2020.9201876\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SeGAH49190.2020.9201876","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Games are no longer just an entertainment activity. Various games are being adopted in different fields, such as psychology, education, and healthcare. Their usage requires professionals to be capable of categorizing games to take the most advantage out of them. Therefore, we argue that a uniform classification for games can facilitate and improve the work on numerous investigations that focus on the usage of games. Along with research work on the matter, in this paper, we present an ontology, OntoJogo, for the classification of games according to different perspectives or categorization axes. In the paper, OntoJogo is described in detail (classes and relations are explained), and examples of use are shown.