{"title":"模拟人类手部运动的约束","authors":"John Y. Lin, Ying Wu, Thomas S. Huang","doi":"10.1109/HUMO.2000.897381","DOIUrl":null,"url":null,"abstract":"Hand motion capture is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem in a large search space. Motion capture can be achieved more cost-efficiently when considering the motion constraints of a hand. Although some constraints can be represented as equalities or inequalities, there exist many constraints which cannot be explicitly represented. In this paper, we propose a learning approach to model the hand configuration space directly. The redundancy of the configuration space can be eliminated by finding a lower-dimensional subspace of the original space. Finger motion is modeled in this subspace based on the linear behavior observed in the real motion data collected by a CyberGlove. Employing the constrained motion model, we are able to efficiently capture finger motion from video inputs. Several experiments show that our proposed model is helpful for capturing articulated motion.","PeriodicalId":384462,"journal":{"name":"Proceedings Workshop on Human Motion","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-12-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"330","resultStr":"{\"title\":\"Modeling the constraints of human hand motion\",\"authors\":\"John Y. Lin, Ying Wu, Thomas S. Huang\",\"doi\":\"10.1109/HUMO.2000.897381\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Hand motion capture is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem in a large search space. Motion capture can be achieved more cost-efficiently when considering the motion constraints of a hand. Although some constraints can be represented as equalities or inequalities, there exist many constraints which cannot be explicitly represented. In this paper, we propose a learning approach to model the hand configuration space directly. The redundancy of the configuration space can be eliminated by finding a lower-dimensional subspace of the original space. Finger motion is modeled in this subspace based on the linear behavior observed in the real motion data collected by a CyberGlove. Employing the constrained motion model, we are able to efficiently capture finger motion from video inputs. Several experiments show that our proposed model is helpful for capturing articulated motion.\",\"PeriodicalId\":384462,\"journal\":{\"name\":\"Proceedings Workshop on Human Motion\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2000-12-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"330\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Workshop on Human Motion\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HUMO.2000.897381\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Workshop on Human Motion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HUMO.2000.897381","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Hand motion capture is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem in a large search space. Motion capture can be achieved more cost-efficiently when considering the motion constraints of a hand. Although some constraints can be represented as equalities or inequalities, there exist many constraints which cannot be explicitly represented. In this paper, we propose a learning approach to model the hand configuration space directly. The redundancy of the configuration space can be eliminated by finding a lower-dimensional subspace of the original space. Finger motion is modeled in this subspace based on the linear behavior observed in the real motion data collected by a CyberGlove. Employing the constrained motion model, we are able to efficiently capture finger motion from video inputs. Several experiments show that our proposed model is helpful for capturing articulated motion.