高中生对基于android的蘑菇材料交互式多媒体开发的反应

Veni Wulandari, Aunurrahman Aunurrahman, I. Astuti
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引用次数: 0

摘要

当前科学技术的发展要求学习对学生来说是容易获得的。技术在学习生物学中的存在对于提高学习质量是非常重要的。其中一种可以用于生物学学习的技术是基于android的交互式多媒体。本研究的目的是了解高中学生对基于android的交互式多媒体蘑菇材料的反应,以便根据学生的需要,使用这些学习应用程序来学习生物学。这项研究是定量描述性的。数据收集方法采用回复问卷,问卷包含5个方面,21个题项(效度结果Vcount(1.00)≥Vtable(1.00))。学生反应问卷采用的五个方面分别是趣味性、趣味性、生动性、易用性和趣味性。结果表明,实地实验班学生的反应处于“非常好”的类别,平均得分为97.3分。由此可见,基于android平台的蘑菇素材交互式多媒体应用得到了学生的积极响应,并在实践中作为一种媒介帮助学生轻松学习,提高学习兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Student response to the development of android-based interactive multimedia on mushroom materials in high school
The current development of science and technology demands learning that is easily accessible to students. The presence of technology in learning biology is very important in improving the quality of learning. One of the technologies that can be used in biology learning is Android-based interactive multimedia. The purpose of this study was to determine student responses to android-based interactive multimedia on mushroom material in high school so that learning biology using these learning applications can develop properly according to student needs. This research is quantitative descriptive. The data collection technique used a response questionnaire which contained 5 aspects and 21 statement items (validity results Vcount (1.00) ≥ Vtable (1.00)). The five aspects of the student response questionnaire used were fun, interest, liveliness, ease and interest. The results showed that the student responses in the field trial class were in the "Very Good" category with an average of 97.3. Thus it can be concluded that the android-based interactive multimedia application on mushroom material has received a positive response from students and is practically used as a medium to help students in learning ease and interest..
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