了解儿童定义的手势和儿童对触屏桌面交互的心理模型

Karen Rust, Meethu Malu, Lisa Anthony, Leah Findlater
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引用次数: 32

摘要

创建一组预定义的触摸屏手势来满足所有用户和年龄组是很困难的。为了为儿童设计直观且易于使用的手势,我们采用了Wobbrock等人[12]为成人设计的用户定义手势研究。然后,我们比较了12名儿童和14名成人在互动桌面上创造的手势。我们的研究表明,之前的触屏体验会强烈影响两组人的手势;成年人和儿童会做出相似的手势;我们所做的调整使我们能够成功地从儿童和成人中引出用户定义的手势。这些发现将有助于设计师更好地支持儿童触摸屏手势,并为进一步研究儿童自定义手势提供基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Understanding childdefined gestures and children's mental models for touchscreen tabletop interaction
Creating a predefined set of touchscreen gestures that caters to all users and age groups is difficult. To inform the design of intuitive and easy to use gestures specifically for children, we adapted a userdefined gesture study by Wobbrock et al. [12] that had been designed for adults. We then compared gestures created on an interactive tabletop by 12 children and 14 adults. Our study indicates that previous touchscreen experience strongly influences the gestures created by both groups; that adults and children create similar gestures; and that the adaptations we made allowed us to successfully elicit userdefined gestures from both children and adults. These findings will aid designers in better supporting touchscreen gestures for children, and provide a basis for further userdefined gesture studies with children.
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