sam——一种动画3D编程语言

C. Geiger, Wolfgang Müller, W. Rosenbach
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引用次数: 26

摘要

本文介绍了用于并行系统规范和动画的可视化三维编程语言SAM (Solid Agents in Motion)。SAM程序是一组同步交换消息的交互代理。代理的行为是通过带有条件和动作序列的生产规则来指定的。操作是线性排序的,并在匹配规则时执行。在SAM中,代理、规则和消息等主要语法对象是3D的。这些对象可以是抽象的,也可以是具体的,立体的3D呈现。抽象表示用于编程和调试,而具体表示用于动画3D最终用户表示。在概述了SAM的概念之后,本文给出了两个3D微世界的编程示例,并概述了编程环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SAM-an animated 3D programming language
This article presents the animated visual 3D programming language SAM (Solid Agents in Motion) for parallel systems specification and animation. A SAM program is a set of interacting agents synchronously exchanging messages. The agent's behaviour is specified by means of production rules with a condition and a sequence of actions each. Actions are linearly ordered and execute when matching a rule. In SAM, main syntactic objects like agents, rules, and messages are 3D. These objects can have an abstract and a concrete, solid 3D presentation. While the abstract representation is for programming and debugging, the concrete representation is for animated 3D end-user presentations. After outlining the concepts of SAM this article gives two programming examples of 3D micro worlds and an overview of the programming environment.
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