{"title":"范畴、时间与空间:跨媒体设计与制作中的结构","authors":"Mattias Arvola, Mathias Broth","doi":"10.1145/3335082.3335107","DOIUrl":null,"url":null,"abstract":"The purpose of this empirically informed, but mainly conceptual paper, is to understand what we might mean by the word ‘structure’ in cross-media design. The paper draws upon a workplace study in print and online news production at a Swedish local news publisher, where we observed the work of reporters, page planners and web editors. Structure in the context of cross-media design and production is initially defined as the pattern of arrangement of elements in the media. We identified three kinds of structure in our observations of the journalists’ work: category, time, and space. Category: how knowledge is ordered is foundational and explains how functions and content relate to each other. Time: the temporal structure is how functions and content are ordered in time (what comes before and after). Space: The spatial structure is the layout of functions and content in 2-dimensional or 3-dimensional space. These three kinds of structure have corresponding design representations in interaction design: concept maps, flow charts, and wireframes.","PeriodicalId":279162,"journal":{"name":"Proceedings of the 31st European Conference on Cognitive Ergonomics","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Category, Time, and Space: Structures in Cross-Media Design and Production\",\"authors\":\"Mattias Arvola, Mathias Broth\",\"doi\":\"10.1145/3335082.3335107\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The purpose of this empirically informed, but mainly conceptual paper, is to understand what we might mean by the word ‘structure’ in cross-media design. The paper draws upon a workplace study in print and online news production at a Swedish local news publisher, where we observed the work of reporters, page planners and web editors. Structure in the context of cross-media design and production is initially defined as the pattern of arrangement of elements in the media. We identified three kinds of structure in our observations of the journalists’ work: category, time, and space. Category: how knowledge is ordered is foundational and explains how functions and content relate to each other. Time: the temporal structure is how functions and content are ordered in time (what comes before and after). Space: The spatial structure is the layout of functions and content in 2-dimensional or 3-dimensional space. These three kinds of structure have corresponding design representations in interaction design: concept maps, flow charts, and wireframes.\",\"PeriodicalId\":279162,\"journal\":{\"name\":\"Proceedings of the 31st European Conference on Cognitive Ergonomics\",\"volume\":\"46 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-09-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 31st European Conference on Cognitive Ergonomics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3335082.3335107\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 31st European Conference on Cognitive Ergonomics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3335082.3335107","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Category, Time, and Space: Structures in Cross-Media Design and Production
The purpose of this empirically informed, but mainly conceptual paper, is to understand what we might mean by the word ‘structure’ in cross-media design. The paper draws upon a workplace study in print and online news production at a Swedish local news publisher, where we observed the work of reporters, page planners and web editors. Structure in the context of cross-media design and production is initially defined as the pattern of arrangement of elements in the media. We identified three kinds of structure in our observations of the journalists’ work: category, time, and space. Category: how knowledge is ordered is foundational and explains how functions and content relate to each other. Time: the temporal structure is how functions and content are ordered in time (what comes before and after). Space: The spatial structure is the layout of functions and content in 2-dimensional or 3-dimensional space. These three kinds of structure have corresponding design representations in interaction design: concept maps, flow charts, and wireframes.