用于估计屈光误差和焦距的交互式显示器

Vitor F. Pamplona, Ankit Mohan, M. M. O. Neto, R. Raskar
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引用次数: 87

摘要

我们介绍了一种交互式,便携,廉价的解决方案,用于估计人眼屈光不正。虽然存在用于自动估计屈光校正的昂贵光学设备,但我们的目标是通过将人体置于环路中来大大简化机制。我们的解决方案基于高分辨率可编程显示器,并结合了廉价的光学元件、交互式GUI和计算重建。关键的想法是将透镜视依赖显示器与人眼近距离连接起来——距离只有几毫米。通过这个平台,我们创造了一系列新的交互性,这些交互性对人眼的参数非常敏感,比如屈光不正、焦距、聚焦速度、晶状体不透明度等。我们提出了几个简单的光学设置,验证它们的准确性,精度,并在用户研究中验证它们。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
NETRA: interactive display for estimating refractive errors and focal range
We introduce an interactive, portable, and inexpensive solution for estimating refractive errors in the human eye. While expensive optical devices for automatic estimation of refractive correction exist, our goal is to greatly simplify the mechanism by putting the human subject in the loop. Our solution is based on a high-resolution programmable display and combines inexpensive optical elements, interactive GUI, and computational reconstruction. The key idea is to interface a lenticular view-dependent display with the human eye in close range - a few millimeters apart. Via this platform, we create a new range of interactivity that is extremely sensitive to parameters of the human eye, like refractive errors, focal range, focusing speed, lens opacity, etc. We propose several simple optical setups, verify their accuracy, precision, and validate them in a user study.
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