{"title":"在一个自然的虚拟环境中导航时预期的目光转移","authors":"J. Badler, Alessandro Canossa","doi":"10.1145/2793107.2793136","DOIUrl":null,"url":null,"abstract":"In the real world, coupled eye and head movements are used by humans and other animals to orient their gaze toward objects or scenes of interest. In virtual environments a mouse is often used as a proxy for head movements, orienting the camera towards a desired view direction. The mouse also controls body direction during navigation, orienting the user's avatar to a desired movement direction. The interaction between gaze and mouse actions in realistic virtual environments has received only limited study. Using a desktop eye tracker, we recorded the participants while they explored a virtual tropical island for ten minutes. We found evidence for anticipatory gaze shifts prior to mouse movement. The results suggest that despite the loss of eye-head coupling, gaze behavior in virtual environments resembles that of real life.","PeriodicalId":287965,"journal":{"name":"Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-10-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Anticipatory Gaze Shifts during Navigation in a Naturalistic Virtual Environment\",\"authors\":\"J. Badler, Alessandro Canossa\",\"doi\":\"10.1145/2793107.2793136\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the real world, coupled eye and head movements are used by humans and other animals to orient their gaze toward objects or scenes of interest. In virtual environments a mouse is often used as a proxy for head movements, orienting the camera towards a desired view direction. The mouse also controls body direction during navigation, orienting the user's avatar to a desired movement direction. The interaction between gaze and mouse actions in realistic virtual environments has received only limited study. Using a desktop eye tracker, we recorded the participants while they explored a virtual tropical island for ten minutes. We found evidence for anticipatory gaze shifts prior to mouse movement. The results suggest that despite the loss of eye-head coupling, gaze behavior in virtual environments resembles that of real life.\",\"PeriodicalId\":287965,\"journal\":{\"name\":\"Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play\",\"volume\":\"18 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-10-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2793107.2793136\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2793107.2793136","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Anticipatory Gaze Shifts during Navigation in a Naturalistic Virtual Environment
In the real world, coupled eye and head movements are used by humans and other animals to orient their gaze toward objects or scenes of interest. In virtual environments a mouse is often used as a proxy for head movements, orienting the camera towards a desired view direction. The mouse also controls body direction during navigation, orienting the user's avatar to a desired movement direction. The interaction between gaze and mouse actions in realistic virtual environments has received only limited study. Using a desktop eye tracker, we recorded the participants while they explored a virtual tropical island for ten minutes. We found evidence for anticipatory gaze shifts prior to mouse movement. The results suggest that despite the loss of eye-head coupling, gaze behavior in virtual environments resembles that of real life.