{"title":"面向未来数字娱乐的视频编码和处理技术挑战","authors":"Chang Wen Chen","doi":"10.1109/MMSP.2008.4665038","DOIUrl":null,"url":null,"abstract":"Summary form only given: This talk will present some technical challenges in video coding and processing to meet the paradigm shifting trends for future digital entertainment for consumers. Traditional consumer video services have been in the broadcasting mode, from terrestrial TV, to satellite and cable services, in which a single encoder is able to serve millions of decoders. The design principle has been the simple decoder of volume sets at the expense of very complicated encoder. The proliferation of mobile devices with video capture capabilities in the recent years has resulted in a paradigm shift trends that require simple encoder for the mobile devices. The burden of the performance has now shifted to decoder that resides at consumerpsilas home to manage volumetric video captures with desktop computers. This paradigm shift thus created an opportunity for new generations of video coding and processing algorithms and architectures to meet the challenges in more complicated video decoding. In this talk, we will present several examples of new video coding and processing schemes based on distributed source coding. Some detailed analysis and simulation results will be shown to demonstrate that distributed source coding based approach is indeed promising for video decoding and processing for future digital entertainment.","PeriodicalId":402287,"journal":{"name":"2008 IEEE 10th Workshop on Multimedia Signal Processing","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-11-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Technical challenges in video coding and processing for future digital entertainment\",\"authors\":\"Chang Wen Chen\",\"doi\":\"10.1109/MMSP.2008.4665038\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Summary form only given: This talk will present some technical challenges in video coding and processing to meet the paradigm shifting trends for future digital entertainment for consumers. Traditional consumer video services have been in the broadcasting mode, from terrestrial TV, to satellite and cable services, in which a single encoder is able to serve millions of decoders. The design principle has been the simple decoder of volume sets at the expense of very complicated encoder. The proliferation of mobile devices with video capture capabilities in the recent years has resulted in a paradigm shift trends that require simple encoder for the mobile devices. The burden of the performance has now shifted to decoder that resides at consumerpsilas home to manage volumetric video captures with desktop computers. This paradigm shift thus created an opportunity for new generations of video coding and processing algorithms and architectures to meet the challenges in more complicated video decoding. In this talk, we will present several examples of new video coding and processing schemes based on distributed source coding. Some detailed analysis and simulation results will be shown to demonstrate that distributed source coding based approach is indeed promising for video decoding and processing for future digital entertainment.\",\"PeriodicalId\":402287,\"journal\":{\"name\":\"2008 IEEE 10th Workshop on Multimedia Signal Processing\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-11-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 IEEE 10th Workshop on Multimedia Signal Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MMSP.2008.4665038\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 IEEE 10th Workshop on Multimedia Signal Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMSP.2008.4665038","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Technical challenges in video coding and processing for future digital entertainment
Summary form only given: This talk will present some technical challenges in video coding and processing to meet the paradigm shifting trends for future digital entertainment for consumers. Traditional consumer video services have been in the broadcasting mode, from terrestrial TV, to satellite and cable services, in which a single encoder is able to serve millions of decoders. The design principle has been the simple decoder of volume sets at the expense of very complicated encoder. The proliferation of mobile devices with video capture capabilities in the recent years has resulted in a paradigm shift trends that require simple encoder for the mobile devices. The burden of the performance has now shifted to decoder that resides at consumerpsilas home to manage volumetric video captures with desktop computers. This paradigm shift thus created an opportunity for new generations of video coding and processing algorithms and architectures to meet the challenges in more complicated video decoding. In this talk, we will present several examples of new video coding and processing schemes based on distributed source coding. Some detailed analysis and simulation results will be shown to demonstrate that distributed source coding based approach is indeed promising for video decoding and processing for future digital entertainment.