游戏中的体现:为儿童的幸福而设计

P. Markopoulos
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引用次数: 0

摘要

本次演讲将呈现一系列针对儿童的有形和普及游戏的设计探索。这些应用程序为所使用的设备探索了非常不同类型的游戏和形式因素,但它们都有一个共同的目的,即通过支持学习、康复或仅仅是让孩子们更活跃地进行身体活动和社交活动来支持孩子们的健康。本文将描述推动这些努力的研究愿景,介绍抬头游戏的概念,并介绍儿童游戏的元设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Embodiment in games: designing for children's well being
This talk will present a series of design explorations into tangible and pervasive games for children. The applications explored very different types of games and form factors for the devices used, but they share the intention to support well being of children either through supporting learning, rehabilitation or simply making children more physically and socially active. The research vision driving these efforts will be described introducing the concepts of head-up games and meta-design for children's game will be introduced.
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