用于音频编码的片上系统

Jacob A. Bower
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引用次数: 3

摘要

该项目涵盖了一个独立的“片上系统”(SoC)设计的开发,该设计允许对数字音频数据进行有损压缩。首先,这是通过创建基于现成的中央处理单元(CPU)核心的通用可扩展SoC框架来实现的。该框架允许通过添加自定义指令和数据处理器来扩展CPU,这些指令和数据处理器由一组可定制的分数算术单元支持。本设计的目标是在运行和加速开源的“Ogg Vorbis”音频编码算法时,允许轻松快速地探索硬件设计空间。通过使用该框架创建自定义加速硬件,与未修改的参考编码器相比,在FPGA原型实现中实现了大约33%的速度提升。这个项目是迄今为止我们所知道的唯一一个考虑在嵌入式系统中使用“Ogg Vorbis”进行编码的工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A system-on-a-chip for audio encoding
This project covers the development of a self-contained 'system-on-a-chip' (SoC) design which allows the lossy compression of digital audio data. Primarily, this is achieved by the creation of a general purpose extensible SoC framework, based around an off-the-shelf central processing unit (CPU) core. The framework allows extension of the CPU by adding custom instructions and data processors which are supported by a collection of customisable fractional arithmetic units. The goal of this design is to allow easy and rapid exploration of the hardware design space when running and accelerating the open-source 'Ogg Vorbis' audio encoding algorithm. By creating custom acceleration hardware using the framework, a speed increase of around 33%, compared to an unmodified refence encoder, is achieved in an FPGA prototype implementation. This project is the only work we are aware of so far that considers the use of 'Ogg Vorbis' for encoding in an embedded system.
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