geco:用于定制硬件设计流程原型的框架

Antoine Floch, Tomofumi Yuki, Ali Hassan El Moussawi, Antoine Morvan, Kevin J. M. Martin, Maxime Naullet, M. Alle, L. L'Hours, N. Simon, Steven Derrien, François Charot, C. Wolinski, O. Sentieys
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引用次数: 33

摘要

geco是一个开源框架,为硬件设计提供了一个高效的环境。geco主要针对使用高级合成的定制硬件设计,将其与经典编译器基础结构区分开来。针对自定义硬件的编译使用了通用编译器不考虑的领域特定语义。目标是在各种性能标准(如面积、速度和准确性)之间找到适当的平衡,而不是在高性能环境中最大化速度的典型目标。GeCoS基础结构简化了硬件设计流的原型,超越了编译器分析和转换。硬件设计人员必须与编译器进行交互以进行设计空间探索,能够向用户提供即时反馈是很重要的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GeCoS: A framework for prototyping custom hardware design flows
GeCoS is an open source framework that provide a highly productive environment for hardware design. GeCoS primarily targets custom hardware design using High Level Synthesis, distinguishing itself from classical compiler infrastructures. Compiling for custom hardware makes use of domain specific semantics that are not considered by general purpose compilers. Finding the right balance between various performance criteria, such as area, speed, and accuracy, is the goal, contrary to the typical goal in high performance context to maximize speed. The GeCoS infrastructure facilitates the prototyping of hardware design flows, going beyond compiler analyses and transformations. Hardware designers must interact with the compiler for design space exploration, and it is important to be able to give instant feedback to the users.
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