利用可穿戴电子设备量化大学生参加业余团队运动的生理反应

Pei Li, Hengliang Zhang, DingBang Zhang, GuangWei Jiang, JianQiang He, Hongyou Liu
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引用次数: 1

摘要

使用可穿戴电子设备来检测运动员在训练和比赛中的身体和生理反应已经进行了深入的研究,然而,在非运动员参加休闲运动的人群中进行的研究并不多。本研究旨在利用全球定位系统和心率监测仪,量化大学生在参加三种广泛开展的休闲运动时的身体和生理反应。结果表明:大学生在40 min的业余运动时间内,足球、篮球和排球运动总距离分别为2776±184 m、3408±350 m和1103±267 m;在排球比赛中,以18 km/h的速度覆盖的总覆盖面为98.4±1.2%,是三项运动中最高的;在足球比赛中,大学生中强度(a=1.5 ~ 3.5m/s2)减速覆盖的总覆盖面为12.7±5.3,是三项运动中最多的;(2)大学生足球、篮球、排球运动的平均心率分别为172±11次/分、162±16次/分和136±16次/分。大学生在排球比赛中取得的高心率(80-90%最大心率)和高心率(>90%最大心率)的平均心率和比赛持续时间百分比显著低于足球和篮球比赛(p<0.001)。大学生在排球比赛中所达到的运动时长在最大运动时长中所占的百分比(<70%最大运动时长)显著高于足球和篮球比赛(p<0.001)。这些结果有助于更好地指导体育参与的选择,并对不同团队运动的益处提供更科学的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using Wearable Electronic Devices to Quantify the Physical and Physiological Response of Collegiate Students Participating in Leisure-Time Team Sports
The using of wearable electronic devices to detect the physical and physiological response of athletes in training and competition has been deeply investigated, however, not much research has been conducted in the population of non-athletes participating leisure-time sports. The current study aims to quantify the physical and physiological response of collegiate students taking part in three widely practiced leisure-time sports using the global positioning system and heart rate monitors. Results showed that in the 40-min duration of leisure-time sport participation: (1) collegiate students covered 2776±184 m, 3408±350 m, and 1103±267 m of TD in soccer, basketball and volleyball games; 98.4±1.2% of the TD in volleyball games was covered at the speed of <6km/h, which was the highest among the three games; 7.8±1.9%, 12.0±2.3%, 4.3±1.4%, 1.52±0.69% and 0.90±0.51% of the TD in basketball games was covered at the speed zones of 6-7.9 km/h, 8-11.9 km/h, 12-14.9 km/h, 15-18 km/h, and >18 km/h which was the highest among the three games, while collegiate students achieve 12.7±5.3 efforts of medium- intensity (a=1.5-3.5m/s2) deceleration in soccer games which was the most among the three games; (2) the mean heart rate of collegiate students in soccer, basketball and volleyball games were 172±11 beats/min, 162±16 beats/min, and 136±16 beats/min, respectively. The mean heart rate and percentage of game duration in HIHR (80-90% maximum HR) and VHIHR (>90% maximum HR) achieved by collegiate students in volleyball games were significantly lower (p<0.001) than in soccer and basketball games. But the percentage of game duration in LIHR (<70% maximum HR) achieved by collegiate students in volleyball games was significantly higher (p<0.001) than in soccer and basketball games. These results help better guide the selection of sports participation and provide a more scientific understanding of the benefits of different team sports.
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