基于变形模型的人耳表面重建

S. Kabbour, Pierre-Yves Richard
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引用次数: 1

摘要

本文提出了一种基于多视角立体视觉和无纹理变形模型的高精度人耳表面三维重建方法。结果表明,我们的方法优于最先进的方法。我们的方法是在不依赖对应关系的情况下,利用模板来估计摄像机的姿态和方向,在进行密集重建后,通过最小化它们之间的距离来拟合耳朵变形模型,模型的形式可以根据其系数进行变换,并且只使用形状而不依赖纹理来收敛其系数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Human Ear Surface Reconstruction Through Morphable Model Deformation
In this paper, a novel fully automated method is developed to acquire an accurate surface 3D reconstruction of the human ear by using multi-view stereo vision and morphable model without texture. As the results show, our method outperform state of the art approaches. Our method is based on using a template to estimate the pose and orientation of the camera without relying on correspondences, and after dense reconstruction is done, the ear morphable model is fitted on this point cloud by minimizing the distance between them, the form of the model can be transform as wished by its coefficients, and it only uses shape without relying on texture to converge its coefficients.
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