虚拟现实(VR)中室内显示的用户体验评价

Ahenk Karcı, Ayşe Kalaycı Önaç
{"title":"虚拟现实(VR)中室内显示的用户体验评价","authors":"Ahenk Karcı, Ayşe Kalaycı Önaç","doi":"10.52460/issc.2023.052","DOIUrl":null,"url":null,"abstract":"Housing is one of the most essential needs of humanity since the beginning of existence. The discipline of architecture has emerged and developed based on this need and has continued to evolve with the advancement of civilization and technology. When looking at the history of architecture, it can be seen that the visualization of architectural design has a long history. Nowadays, with the parallel development of computer technologies, architectural visualization techniques have also greatly advanced. Virtual reality (VR) technology is used in many sectors such as education, health, and entertainment today. The discipline of architecture enables designers to visualize their designs in a realistic way. Especially in the architecture field, where isualization is very important, the use of this technology is crucial in increasing the realism of the user's experience in the design phase. VR is a developing and wide-spreading technology in the field of architecture these days. Although there are studies on this subject in literature, studies which are examining the effect of VR technology in architectural visuals on people's sense of reality and feelings about the VR experience are limited. The aim of this study is to help fill the gap in this subject of iterature. The main purpose of this study is to investigate the experience and reality sense of architectural design visuals’ aterials, light and shadow, outdoor view, indoor plants, furniture, objects, and participants’ feelings of provide through the use of virtual reality (VR). In this context, the use of VR technology in architecture was examined first. Later, a three-dimensional interior space environment designed was visualized using computer techniques and experienced by users through a VR headset. In the study, the participant's feelings about the VR experience and their thoughts on the realism of the experience were revealed through the prepared survey questions.","PeriodicalId":138273,"journal":{"name":"7th International Students Science Congress Proceedings Book","volume":"86 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Evaluation of User Experience of Indoor Display in Virtual Reality (VR)\",\"authors\":\"Ahenk Karcı, Ayşe Kalaycı Önaç\",\"doi\":\"10.52460/issc.2023.052\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Housing is one of the most essential needs of humanity since the beginning of existence. The discipline of architecture has emerged and developed based on this need and has continued to evolve with the advancement of civilization and technology. When looking at the history of architecture, it can be seen that the visualization of architectural design has a long history. Nowadays, with the parallel development of computer technologies, architectural visualization techniques have also greatly advanced. Virtual reality (VR) technology is used in many sectors such as education, health, and entertainment today. The discipline of architecture enables designers to visualize their designs in a realistic way. Especially in the architecture field, where isualization is very important, the use of this technology is crucial in increasing the realism of the user's experience in the design phase. VR is a developing and wide-spreading technology in the field of architecture these days. Although there are studies on this subject in literature, studies which are examining the effect of VR technology in architectural visuals on people's sense of reality and feelings about the VR experience are limited. The aim of this study is to help fill the gap in this subject of iterature. The main purpose of this study is to investigate the experience and reality sense of architectural design visuals’ aterials, light and shadow, outdoor view, indoor plants, furniture, objects, and participants’ feelings of provide through the use of virtual reality (VR). In this context, the use of VR technology in architecture was examined first. Later, a three-dimensional interior space environment designed was visualized using computer techniques and experienced by users through a VR headset. In the study, the participant's feelings about the VR experience and their thoughts on the realism of the experience were revealed through the prepared survey questions.\",\"PeriodicalId\":138273,\"journal\":{\"name\":\"7th International Students Science Congress Proceedings Book\",\"volume\":\"86 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-07-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"7th International Students Science Congress Proceedings Book\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.52460/issc.2023.052\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"7th International Students Science Congress Proceedings Book","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.52460/issc.2023.052","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

住房是人类自存在以来最基本的需求之一。建筑学科基于这种需求而出现和发展,并随着文明和技术的进步而不断发展。纵观建筑的历史,可以看出建筑设计的可视化有着悠久的历史。在计算机技术并行发展的今天,建筑可视化技术也有了很大的发展。如今,虚拟现实(VR)技术被用于教育、健康和娱乐等许多领域。建筑学科使设计师能够以一种现实的方式将他们的设计可视化。特别是在可视化非常重要的建筑领域,在设计阶段使用这种技术对于增加用户体验的真实感至关重要。虚拟现实技术是当今建筑领域一项正在发展和广泛应用的技术。虽然文献中有关于这一课题的研究,但研究建筑视觉中VR技术对人们的真实感和VR体验感受的影响的研究并不多见。本研究的目的是帮助填补这一主题的文献空白。本研究的主要目的是通过使用虚拟现实(VR)来探讨建筑设计视觉的材料、光影、室外景观、室内植物、家具、物体和参与者的提供感受的体验和真实感。在此背景下,首先研究了VR技术在建筑中的应用。随后,利用计算机技术将设计的三维室内空间环境可视化,并通过VR头显让用户体验。在研究中,通过准备好的调查问题揭示了参与者对VR体验的感受以及他们对VR体验真实性的看法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluation of User Experience of Indoor Display in Virtual Reality (VR)
Housing is one of the most essential needs of humanity since the beginning of existence. The discipline of architecture has emerged and developed based on this need and has continued to evolve with the advancement of civilization and technology. When looking at the history of architecture, it can be seen that the visualization of architectural design has a long history. Nowadays, with the parallel development of computer technologies, architectural visualization techniques have also greatly advanced. Virtual reality (VR) technology is used in many sectors such as education, health, and entertainment today. The discipline of architecture enables designers to visualize their designs in a realistic way. Especially in the architecture field, where isualization is very important, the use of this technology is crucial in increasing the realism of the user's experience in the design phase. VR is a developing and wide-spreading technology in the field of architecture these days. Although there are studies on this subject in literature, studies which are examining the effect of VR technology in architectural visuals on people's sense of reality and feelings about the VR experience are limited. The aim of this study is to help fill the gap in this subject of iterature. The main purpose of this study is to investigate the experience and reality sense of architectural design visuals’ aterials, light and shadow, outdoor view, indoor plants, furniture, objects, and participants’ feelings of provide through the use of virtual reality (VR). In this context, the use of VR technology in architecture was examined first. Later, a three-dimensional interior space environment designed was visualized using computer techniques and experienced by users through a VR headset. In the study, the participant's feelings about the VR experience and their thoughts on the realism of the experience were revealed through the prepared survey questions.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信