徒手音乐:虚拟钢琴的实时手交互

Hui Liang, Jin Wang, Qian Sun, Yong-Jin Liu, Junsong Yuan, Jun Luo, Ying He
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引用次数: 31

摘要

本文提出了一种利用RGB-D相机对虚拟钢琴进行指尖跟踪和手指敲击检测的有效数据驱动方法。我们收集了7200张涵盖弹钢琴最常见的手指发音的深度图像,并使用训练图像中随机采样像素的深度上下文特征训练随机回归森林。在在线跟踪阶段,我们首先通过融合颜色图像和深度图像的信息将手从接触平面中分割出来。然后利用训练好的随机森林估计每一帧中手指和手腕的三维位置,并根据估计的指尖运动预测手指的敲击动作。最后,我们建立了一个运动链,并恢复了每个手指的关节参数。现有的手部跟踪算法通常要求手在空中,不能与物理对象交互,与之相反,我们的方法设计用于手部与平面物体的交互,这是虚拟钢琴应用所需要的。使用我们的原型系统,用户可以把他们的手放在桌子上,移动他们的侧面,然后在桌子上轻敲手指,就像弹钢琴一样。初步结果表明,我们的方法可以实时识别大多数初学者的钢琴演奏手势,以获得舒缓的节奏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Barehanded music: real-time hand interaction for virtual piano
This paper presents an efficient data-driven approach to track fingertip and detect finger tapping for virtual piano using an RGB-D camera. We collect 7200 depth images covering the most common finger articulation for playing piano, and train a random regression forest using depth context features of randomly sampled pixels in training images. In the online tracking stage, we firstly segment the hand from the plane in contact by fusing the information from both color and depth images. Then we use the trained random forest to estimate the 3D position of fingertips and wrist in each frame, and predict finger tapping based on the estimated fingertip motion. Finally, we build a kinematic chain and recover the articulation parameters for each finger. In contrast to the existing hand tracking algorithms that often require hands are in the air and cannot interact with physical objects, our method is designed for hand interaction with planar objects, which is desired for the virtual piano application. Using our prototype system, users can put their hands on a desk, move them sideways and then tap fingers on the desk, like playing a real piano. Preliminary results show that our method can recognize most of the beginner's piano-playing gestures in realtime for soothing rhythms.
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