Shaohua Liu, Xiyuan Song, Hao Jiang, Min Shi, Tianlu Mao
{"title":"候车大厅乘客行为模拟研究","authors":"Shaohua Liu, Xiyuan Song, Hao Jiang, Min Shi, Tianlu Mao","doi":"10.1109/VR.2018.8446123","DOIUrl":null,"url":null,"abstract":"In this paper, we introduced a behavioral decision and execution method to simulate crowded passengers in a waiting hall. The method, as well as its simulation framework, is designed under the special purpose of passenger safety investigation. It supports the simulation of both regular crowded passenger behaviors and emergency passenger behavior. Situations under different time tables and density control measure could easily be conducted and simulated for safety purposes.","PeriodicalId":355048,"journal":{"name":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Behavioral Simulation of Passengers in a Waiting Hall\",\"authors\":\"Shaohua Liu, Xiyuan Song, Hao Jiang, Min Shi, Tianlu Mao\",\"doi\":\"10.1109/VR.2018.8446123\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we introduced a behavioral decision and execution method to simulate crowded passengers in a waiting hall. The method, as well as its simulation framework, is designed under the special purpose of passenger safety investigation. It supports the simulation of both regular crowded passenger behaviors and emergency passenger behavior. Situations under different time tables and density control measure could easily be conducted and simulated for safety purposes.\",\"PeriodicalId\":355048,\"journal\":{\"name\":\"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-03-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2018.8446123\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2018.8446123","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Behavioral Simulation of Passengers in a Waiting Hall
In this paper, we introduced a behavioral decision and execution method to simulate crowded passengers in a waiting hall. The method, as well as its simulation framework, is designed under the special purpose of passenger safety investigation. It supports the simulation of both regular crowded passenger behaviors and emergency passenger behavior. Situations under different time tables and density control measure could easily be conducted and simulated for safety purposes.