协作补丁:基于客户端的P2P架构,支持连续的视频直播

M. Guo, M. Ammar, E. Zegura
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引用次数: 13

摘要

我们提出了一种协作补丁架构,以实现对一组协作但不可靠的终端主机的连续实时视频流。在这种设计中,每个终端主机在播放之前缓存视频内容的初始部分。然后,在丢弃之前,它会保留播放过的视频一段时间。终端主机维护一个补丁父节点列表,并从其中一个补丁父节点检索丢失的数据。任何具有所请求视频内容的终端主机都可以是补丁父主机。本文提出并评价了几种父代选择算法。这种架构通过将视频补丁责任完全转移到客户端来减轻服务器负载。视频内容在覆盖网络的多个位置复制,以提供快速及时的数据恢复。协作修补对遗留视频系统特别有利,因为它不需要修改视频服务器。仿真实验表明,我们的设计能够以适中的成本实现连续视频流
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cooperative patching: a client based P2P architecture for supporting continuous live video streaming
We propose a cooperative patching architecture to achieve continuous live video streaming to a set of cooperative but unreliable end hosts. In this design, each end host caches an initial portion of the video content before playback. It then keeps the video that has been played out for a certain time before discarding it. An end host maintains a list of patching parents, and retrieves lost data from one of its patching parents. Any end host that has the requested video content can be a patching parent. Several parent selection algorithms are proposed and evaluated in this paper. This architecture relieves server load by completely shifting video patching responsibility to the client side. Video content is replicated in multiple locations across the overlay network to provide fast and timely data recovery. Cooperative patching is especially advantageous for legacy video systems, since it does not require modification of the video server. Simulation experiments demonstrate that our design can achieve continuous video streaming with moderate cost
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