机器人不可抓握操作的高效路径生成与推进规划研究

A. Elibol, N. Chong
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引用次数: 0

摘要

机器人已经越来越多地参与到我们的日常生活中。这种参与伴随着赋予机器人与他们陌生的现实世界物体互动的必要性。在许多其他任务中,推动是机械臂(或机械手)的重要任务之一,因为它已广泛应用于更复杂的任务(例如,抓取,模拟,重新定向和类似的其他任务)的流水线中。在本文中,我们提出了简单而有效的路径生成和推动规划算法,用于将物体从给定点推到给定网格地图中具有静态障碍物的目标点。我们的路径生成模块旨在生成考虑障碍物的路径点,并将其量化为圆形区域,以减少计算成本。通过最小化设计的代价函数,使用路径点形成路径。我们还定义了一个成本函数,用于规划推动步骤,旨在最小化推动动作的数量和与生成路径的偏差。我们用模拟数据给出了比较的数值结果。我们的初步研究结果显示出有希望的结果,并为进一步改进留下了空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Toward Computationally Efficient Path Generation and Push Planning for Robotic Nonprehensile Manipulation
Robots have been involved in our daily life more and more. This involvement comes along with a necessity for endowing robots to interact with real-world objects that are novel to them. Among many others, pushing is one of the important tasks for robotic arms (or manipulators) as it has been widely used in the pipeline of the more complicated tasks (e.g., grasping, singulation, reorienting, and similar other tasks.), In this paper, we present simple yet efficient path generation and push planning algorithms for pushing an object from a given point to a target point in the given grid map with static obstacles. Our path generation module aims to generate waypoints taking into account obstacles and quantizing them into circular regions in order to reduce the computational cost. The path is formed using the waypoints by minimizing the designed cost function. We also define a cost function for planning pushing steps aiming to both minimize the number of pushing actions and deviation from the path generated. We present comparative numerical results using simulated data. Our preliminary findings show promising results leaving room for further improvements.
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