{"title":"高速实时仿真","authors":"R. Crosbie","doi":"10.1109/AMS.2007.50","DOIUrl":null,"url":null,"abstract":"Real-time simulation has been used since the early days of computer simulation. Current real-time operating systems can support real-time simulations with frame times as short as hundreds of microseconds. Some applications are now emerging that need shorter frame times, as low as 1 microsecond. New techniques are required for these high-speed real-time (HSRT) simulations. One approach is based on small arrays of digital signal processors. For complex systems it may be necessary to embed HSRT simulations in a larger real-time system using a multi-rate approach.","PeriodicalId":198751,"journal":{"name":"First Asia International Conference on Modelling & Simulation (AMS'07)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"High-Speed Real-Time Simulation\",\"authors\":\"R. Crosbie\",\"doi\":\"10.1109/AMS.2007.50\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Real-time simulation has been used since the early days of computer simulation. Current real-time operating systems can support real-time simulations with frame times as short as hundreds of microseconds. Some applications are now emerging that need shorter frame times, as low as 1 microsecond. New techniques are required for these high-speed real-time (HSRT) simulations. One approach is based on small arrays of digital signal processors. For complex systems it may be necessary to embed HSRT simulations in a larger real-time system using a multi-rate approach.\",\"PeriodicalId\":198751,\"journal\":{\"name\":\"First Asia International Conference on Modelling & Simulation (AMS'07)\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-03-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"First Asia International Conference on Modelling & Simulation (AMS'07)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/AMS.2007.50\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"First Asia International Conference on Modelling & Simulation (AMS'07)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AMS.2007.50","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Real-time simulation has been used since the early days of computer simulation. Current real-time operating systems can support real-time simulations with frame times as short as hundreds of microseconds. Some applications are now emerging that need shorter frame times, as low as 1 microsecond. New techniques are required for these high-speed real-time (HSRT) simulations. One approach is based on small arrays of digital signal processors. For complex systems it may be necessary to embed HSRT simulations in a larger real-time system using a multi-rate approach.