{"title":"基于web的几何声学模拟器","authors":"Micah T. Taylor, Francis Meng","doi":"10.1145/3208806.3208817","DOIUrl":null,"url":null,"abstract":"Geometric acoustics is one of the most commonly used techniques for exploring what a virtual environment sounds like. These methods allow the user to place a sound source and receiver in a space and compute how the space influences what the receiver hears. These simulation methods are well-known, but most are proprietary or difficult to implement. We present a web-based simulator that enables anyone with an internet connection to hear a virtual space quickly and easily. Our simulator is written in C++ and compiled to javascript for use in all major web browsers.","PeriodicalId":323662,"journal":{"name":"Proceedings of the 23rd International ACM Conference on 3D Web Technology","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Web-based geometric acoustic simulator\",\"authors\":\"Micah T. Taylor, Francis Meng\",\"doi\":\"10.1145/3208806.3208817\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Geometric acoustics is one of the most commonly used techniques for exploring what a virtual environment sounds like. These methods allow the user to place a sound source and receiver in a space and compute how the space influences what the receiver hears. These simulation methods are well-known, but most are proprietary or difficult to implement. We present a web-based simulator that enables anyone with an internet connection to hear a virtual space quickly and easily. Our simulator is written in C++ and compiled to javascript for use in all major web browsers.\",\"PeriodicalId\":323662,\"journal\":{\"name\":\"Proceedings of the 23rd International ACM Conference on 3D Web Technology\",\"volume\":\"40 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 23rd International ACM Conference on 3D Web Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3208806.3208817\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 23rd International ACM Conference on 3D Web Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3208806.3208817","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Geometric acoustics is one of the most commonly used techniques for exploring what a virtual environment sounds like. These methods allow the user to place a sound source and receiver in a space and compute how the space influences what the receiver hears. These simulation methods are well-known, but most are proprietary or difficult to implement. We present a web-based simulator that enables anyone with an internet connection to hear a virtual space quickly and easily. Our simulator is written in C++ and compiled to javascript for use in all major web browsers.