基于dpdk的网络模拟器上的精确丢包仿真

Kanon Sasaki, Takahiro Hirofuchi, Saneyasu Yamaguchi, Ryousei Takano
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引用次数: 4

摘要

与基于硬件的网络仿真器相比,基于软件的网络仿真器具有成本低、可扩展性高等优点,被广泛用于通信软件和协议的性能评估。然而,Linux中流行的基于软件的网络仿真器NetEm在高速网络上的仿真能力不准确。基于dpdk的网络仿真器(DEMU)是解决这个问题的一个很有前途的工具,但是它不支持丢包仿真。在本文中,我们设计并实现了基于DEMU的Gilbert-Elliott丢包模型。通过在10千兆网络环境下的TCP性能实验,我们证明了:(1)所提出的方法能够准确地控制丢包率和突发,(2)TCP卸载引擎机制能够降低丢包精度。因此,DEMU的随机丢包仿真精度是NetEm的305倍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Accurate Packet Loss Emulation on a DPDK-based Network Emulator
A software-based network emulator is widely used for performance evaluation of communication software and protocols thanks to lower cost and higher extensibility compared with a hardware-based approach. However, NetEm, which is a popular software-based network emulator in Linux, suffers from inaccurate emulation capability on high speed networks. The DPDK-based network emulator (DEMU) is a promising tool to address this problem, but it does not support packet loss emulation. In this paper, we design and implement the Gilbert-Elliott packet loss model on DEMU. Through experiments of TCP performance on a 10 Gigabit network environment, we demonstrate that (1) the proposed method accurately controls the packet loss ratio and burstiness, and (2) the TCP offload engine mechanism can degrade packet loss accuracy. Consequently, the accuracy of DEMU is 305 times higher than that of NetEm for random packet loss emulation.
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