设计基于虚拟现实的图书馆布局信息应用程序

Kania Aulia, Missi Hikmatyar, Ruuhwan
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引用次数: 0

摘要

科技发展非常迅速,因此在这个数位时代,Perjuangan大学使用虚拟实境技术来改善资讯和宣传媒体的传递。因为不是所有的学生都知道甚至从来没有去过图书馆。本研究旨在开发一个基于虚拟实境的图书馆版面资讯应用程式。一个基于android的应用程序,可以以虚拟形式提供有关图书馆布局和可用性的信息,就好像它在使用VR Box工具作为媒体的位置一样。测试采用ISO 25010质量标准,即使用李克特量表测量功能适用性、可移植性和可用性参数。根据用户在使用应用程序时的满意度,这项研究的结果在“好”类别中获得了84%的分数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
RANCANG BANGUN APLIKASI INFORMASI TATA LETAK PERPUSTAKAAN BERBASIS VIRTUAL REALITY
Technological developments are developing very quickly, so in this digital era, the use of technology as an effort to improve the delivery of information and promotional media at Perjuangan University uses Virtual Reality technology. Because not all students know or even have never visited the library. This study aims to produce a library layout information application based on Virtual Reality. An Android-based application that can provide information about the layout and usability of the library in a virtual form as if it were in a location using the VR Box tool as the media. The tests were carried out using ISO 25010 quality standards, namely the parameters of functional suitability, portability, and usability using a Likert scale measurement. The results of this study obtained a score of 84% in the "Good" category based on user satisfaction when using the application.
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