运用角色扮演游戏的情境学习促进高等教育课堂的学习转移

L. Thong
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引用次数: 2

摘要

业界期望大学毕业生具备全面的理论和实践知识,以便在工作中取得成功。虽然有效的教学和学习是高等教育机构的基本目标,但传统课堂或讲座环境中的课程和学习活动往往脱离背景,以许多理论概括性和抽象表征呈现给学生。这导致了学术界和产业界之间的脱节,学生们很难将抽象的原则和知识应用到现实世界中,以便在工作场所有效地发挥作用。本研究试图通过调查角色扮演游戏作为一种工具的学习效果来解决这一学习差距,以促进高等教育学生的真实学习体验并获得情境学习成果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Situated Learning with Role-Playing Games to Improve Transfer of Learning in Tertiary Education Classrooms
Industries have expectations that university graduates possess well-rounded theoretical and practical knowledge to be successful in their jobs. While effective teaching and learning are essential goals in higher education institutions, lessons and learning activities in traditional classroom or lecture settings are often out of context, presented to students with much theoretical generality and abstract representations. This leads to a disconnection between academia and industry, where students struggle to apply abstract principles and knowledge in a real-world context to perform effectively in their workplace. This study seeks to address this learning gap by investigating the learning effectiveness of using role- playing games as a tool to foster authentic learning experience for tertiary education students and achieve situated learning outcomes.
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