构建儿童教育环境中多媒体有形性的基本分类

Chau Kien Tsong, Z. Samsudin, W. Jaafar, W. Yahaya
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引用次数: 1

摘要

本文基于皮亚杰的认知发展理论,描述了有形多媒体的一种新的基本分类,即利用有形人工制品的多媒体类型。在多媒体环境中,需要一种设置有形性的分类法,以制定在多媒体环境中使用有形人工制品的一致方法。本文通过文献综述的方式,从有形维度的各个方面展开讨论。该分类法表明,多媒体有形性至少可以在六个方面实现,即放弃、松散、自然、链接语义、cardinality和综合映射方面。讨论之后详细阐述了它们的每一个相关功能。本文最后简要描述了一项研究结果,揭示了符合分类的某些方面的有形多媒体在提高学习者学习绩效方面的功效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Framing Foundational Taxonomy of Multimedia Tangibility in Education Setting for Children
The paper describes a new foundational taxonomy of tangible multimedia, a genre of multimedia which deploys the use of tangible artefacts, based on Piagets theory of cognitive development. A taxonomy for setting tangibility in multimedia realm is required for grounding guideline stipulating the consistent way of using tangible artefacts within multimedia context. This paper begins discussion by looking into facets of tangibility dimension by way of literature review. The taxonomy suggests multimedia tangibility can be achieved at least on six facets, namely abdication, loose, naturalness, link semantics, cardinality, and comprehensive mapping facets. Discussion followed by elaboration of each of their associated functions. The paper is concluded with a brief description of a research results, which revealed the efficacy of tangible multimedia compliant with some of the facets of the taxonomy in elevating learners learning performance.
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