{"title":"考虑视点相关LOD四叉树的虚拟现实场景立体视差生成算法","authors":"Jiang Tao, Lijiang Fang","doi":"10.1109/ICSGEA.2018.00068","DOIUrl":null,"url":null,"abstract":"In view of the low precision of computer vision in stereoscopic parallax generation in virtual reality scenes, this paper proposes a virtual reality stereo parallax generation algorithm in viewpoint-related LOD quadtrees. During the use of the viewpoint-related LOD quadtree technology, unmarked virtual reality scenes can be effectively marked by these viewpoint-related LOD quadtree techniques. In order to evaluate the effectiveness of the algorithm, a hybrid feature is used to characterize the virtual reality scene so that the stereoscopic parallax generation process can be completed quickly. Experimental results show that the proposed viewpoint-related LOD quadtree can effectively generate stereoscopic parallax in virtual scenes.","PeriodicalId":445324,"journal":{"name":"2018 International Conference on Smart Grid and Electrical Automation (ICSGEA)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"A Stereoscopic Parallax Generation Algorithm in a Virtual Reality Scene That Takes the Viewpoint-Related LOD Quadtree into Account\",\"authors\":\"Jiang Tao, Lijiang Fang\",\"doi\":\"10.1109/ICSGEA.2018.00068\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In view of the low precision of computer vision in stereoscopic parallax generation in virtual reality scenes, this paper proposes a virtual reality stereo parallax generation algorithm in viewpoint-related LOD quadtrees. During the use of the viewpoint-related LOD quadtree technology, unmarked virtual reality scenes can be effectively marked by these viewpoint-related LOD quadtree techniques. In order to evaluate the effectiveness of the algorithm, a hybrid feature is used to characterize the virtual reality scene so that the stereoscopic parallax generation process can be completed quickly. Experimental results show that the proposed viewpoint-related LOD quadtree can effectively generate stereoscopic parallax in virtual scenes.\",\"PeriodicalId\":445324,\"journal\":{\"name\":\"2018 International Conference on Smart Grid and Electrical Automation (ICSGEA)\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 International Conference on Smart Grid and Electrical Automation (ICSGEA)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSGEA.2018.00068\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Smart Grid and Electrical Automation (ICSGEA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSGEA.2018.00068","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Stereoscopic Parallax Generation Algorithm in a Virtual Reality Scene That Takes the Viewpoint-Related LOD Quadtree into Account
In view of the low precision of computer vision in stereoscopic parallax generation in virtual reality scenes, this paper proposes a virtual reality stereo parallax generation algorithm in viewpoint-related LOD quadtrees. During the use of the viewpoint-related LOD quadtree technology, unmarked virtual reality scenes can be effectively marked by these viewpoint-related LOD quadtree techniques. In order to evaluate the effectiveness of the algorithm, a hybrid feature is used to characterize the virtual reality scene so that the stereoscopic parallax generation process can be completed quickly. Experimental results show that the proposed viewpoint-related LOD quadtree can effectively generate stereoscopic parallax in virtual scenes.