{"title":"基于Kinect的9 × 9乘法表学习支持系统","authors":"Noriko Akazawa, Yukiko Takei, Yasuichi Nakayama, Hiroyasu Kakuda, Mitsugu Suzuki","doi":"10.1109/GCCE.2013.6664816","DOIUrl":null,"url":null,"abstract":"We propose a learning support system for the 9 × 9 multiplication table “KuKu” and have implemented it using Kinect motion capture to recognize “air characters” written by the body actions of KuKu learners. We explain how to implement the system, report the results of a trial with elementary school students, and suggest the future directions of the system.","PeriodicalId":294532,"journal":{"name":"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)","volume":"66 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"A learning support system for 9 × 9 multiplication table with Kinect\",\"authors\":\"Noriko Akazawa, Yukiko Takei, Yasuichi Nakayama, Hiroyasu Kakuda, Mitsugu Suzuki\",\"doi\":\"10.1109/GCCE.2013.6664816\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We propose a learning support system for the 9 × 9 multiplication table “KuKu” and have implemented it using Kinect motion capture to recognize “air characters” written by the body actions of KuKu learners. We explain how to implement the system, report the results of a trial with elementary school students, and suggest the future directions of the system.\",\"PeriodicalId\":294532,\"journal\":{\"name\":\"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)\",\"volume\":\"66 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/GCCE.2013.6664816\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/GCCE.2013.6664816","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A learning support system for 9 × 9 multiplication table with Kinect
We propose a learning support system for the 9 × 9 multiplication table “KuKu” and have implemented it using Kinect motion capture to recognize “air characters” written by the body actions of KuKu learners. We explain how to implement the system, report the results of a trial with elementary school students, and suggest the future directions of the system.